Other > General Game Discussion
TEH WIPE IS SOON!
Eternauta:
--- Quote from: lisac on December 27, 2011, 12:05:57 AM ---
--- End quote ---
Very well said!
I personally think this should be done. Not entirely joking.
T-888:
Weeks he said , please just wipe ready in 1 month , take your time. :)
Swinglinered:
Take your time.
A lot of new people seem to have joined in the last few months.
Let them learn the ropes with the old-timers mostly waiting for wipe.
OskaRus:
--- Quote from: lisac on December 27, 2011, 12:05:57 AM ---
--- End quote ---
Thanks for reply lisac. It clarified some things for me. :-)
BaalShem:
Well, I'm also a developer and I also work for free. And I clearly understand this game is free, as my work is also free. But if you decide to open the project to the public and give it to people, that create a community of players, you have to be open to their expectations and fulfill them as fast as you can, because you no longer do it only for yourselves, but for people who use your "product".
And for me, the best reward is knowing that people enjoy my work and are using it, otherwise there's no point doing it as I could take time to widen my own knowledge in other fields or spend more time earning money or having fun with family. If you really want to do it only for yourselves then close down the forums and make project closed. But as I said, since the moment you went with it to the public and let people use it, creating a community, you no longer do it for yourselves, but for people/community that uses it.
And the worst thing that can happen to an indie project is loosing player/userbase, and I'm suprised you don't know it yet.
I'm aware that it's hard to estabilish any deadlines with projects like that, but it's always a good idea to set up at least a basic development plan, and I can say from my very own experience that it's way better to introduce smaller updates but more often, because this keeps users hooked up to the project and they know that stuff is being worked on all the time, than release one big update once a year or even less. Also the more info from devs about current development status the better. You've got blog and you hardly use it to inform players what's going on right now, what you plan to introduce after wipe and so on. This keeps players eager to play and wait for upcoming release.
A good idea is to set a fixed shedule for wipes and seperate them from updates development process. This also will keep players longer. Right now I made few characters to max level and there's no point in playing this game further with lack of people and having everything achieved. (And it took me no more than 2 months maybe, playing only during few weekends.. so there is in my opinion way too big timespan between updates, 2 moths of playing, 10 months of waiting, and server is dead very soon because of that, and you could just shut it down, prepare next wipe, and switch it on again for 2 months, waiting for people to get bored, you would save money you spent paying the server for whole year)
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version