Right, why cant the merc's reaction time be reduced by 1-3 seconds?
Similar as the NPCs react in encounters.
If a player encounters hostile NPCs one doesn't enter dead, they dont even react for 1-2 seconds.
This thing has been ruining the game for people who play in the wastes, not only in towns for more than a year.
When this thing occured, a player entering the map caused freeze, now this does not happen, maybe reaction time was reduced back then, but not enough?
Before the freezing bug mercenaries reacted the same way as NPCs did in encounters, giving a little chance to players, who basicly doesnt even play in the wastes thanks to this shit.
And congratulations to GheyMaster and all other fags camping with mercs in the wastes, good game isn't it?