Other > Suggestions
Bags and Backpacks to increase carry weight.
Swinglinered:
Combat armor has backpack built in :)
Wallace:
Great! You get a "Not-Reading-Previous-Posts" Award!
--- Quote from: Wallace on January 02, 2012, 11:26:36 am ---(...)see the skin of a guy/gal in BA/CA - they have backpacks already(...)
--- End quote ---
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Here comes additional idea:
Pocket vests (or anything like it) - you place it into armor slot and it increases your carry weight (it would hawe like 0-10% DR of each type and 0-1 DT of each type
So it would give virtually no protection but but let you carry more - a decent trade off i'd say
Add a slot for backpack to it (while wearing it doesn't let you run) you become a very vulnerable packmule... Only walking pace with no protection in exchange for greater cw is still balanced imo
Rosmy Sundr:
I always used the bags/packs in FO1 as storage containers. good for organizing stuff, and dropping them where ever I was basing myself at the time. Would help keep a clean tent too. If I wanna go pvp, I could walk up to my pvp bag, pick it up, take-all, drop the bag, and head out. if I want to pve, there's a pack for that. crafting? There's a pack for that. It'd be even better if you could lock them up. faction crafters could make "Go-bags" for big ops, assigned to different people by keys. but then again that's what lockers are for.
Alvarez:
Necrobumping this thread.
Now that we have containers that can be picked up with Science (if empty), i'm sure there is a way to create such a container called Bag, which can be placed in inventory with Science (full with stuff you packed in).
It's just a issue with calculating weight.
Mike Crosser:
This would actually be extremely useful.
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