Other > Suggestions

Bags and Backpacks to increase carry weight.

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Wallace:
That would do well for balance (this is part were your idea is good...) but would not make much sense (...this is part where it's bad)

Armors aren't that bulky that you could not wear backpack on them (see the skin of a guy/gal in BA/CA - they have backpacks already)

That's why i was suggesting AC loss or inability to run to make someone wearing backpack combat inapable

JovankaB:
There is such temporary backpack in game already, it's called "Buffout" :)
Or beer + NPC follower. They have quite large CW.

Maybe some backpacks wouldn't be bad but trading carry weight for speed isn't that great, because if you could carry two times more for travelling 2 times slower, the outcome would be you could transport the same amount of goods in the same time.

Wallace:

--- Quote from: JovankaB on January 02, 2012, 04:22:55 pm ---There is such temporary backpack in game already, it's called "Buffout" :)
Or beer + NPC follower. They have quite large CW.


Maybe backpacks wouldn't be bad but trading carry weight for speed isn't that great, because if you could carry two times more for travelling 2 times slower (no ability to run), the outcome would be you could transport the same amount of goods in the same time.

--- End quote ---

Uh huh... How much posts did you read before posting this? 2? Or just mine? Read again dangnit as i wrote something on buffout

As for the followers - i don't like some tangling npc folower rags getting in my way... i'd rather put a rag on my back finely crafted into a backpack first

desertfox2126:

--- Quote from: Wallace on January 02, 2012, 09:40:58 am ---Well some people just have their carry weight high to be a way of life in FO (including me) and buffout only works until ST of 10. Others dont have enough cw for some basic resources manipulation or mining to do crafting effectively. That's why i thought of devices (backpacks) that would allow to carry more. And i proposed some consequences for such feature being availible (lowering AC, not letting run)

Maybe just havng backpack would let you "overweight" yourself not letting you move faster than the walking pace...

For me that would be pretty balanced... What think you?

EDIT: after wipe max possible (converted) cw will be decreased by 21 kilos

--- End quote ---

i agree with not running that seem like a fair trade off, and if the cw is getting lower by 21 kilos then there would be some sort of need for bags

pti4ka:
First of all "Carry weight" is one of a characters parameters and accountings in builds. So it is not that really need changes.

Secondly it will be much bugged.

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