Other > General Game Discussion
Improving the "MAP" - "Automap" feauture
Rascal_:
no scanning thru walls shit omfg its gone be totally abused in pvp... it would make sneakers totally useless
the smart way to improve that "feature" (that wasnt even used in f1 f2 btw) is to add taggs on map like someone wrote above (barber/doctor etc.) its gona be usefull for newcomers. 2nd option is to use map feature for quests - 4 example dude X gives u a quest and mark on ur map position where guy Y is (who u need to kill/ talk to /steal from etc.) or also a position of some hidden entrance/ ladder/ cave entrace ...
Johnnybravo:
I see no point of map being there, unless it allows playing in ASCII represented space like nethack :d.
No really, I don't think it was ever useful until it's well readable and new maps complex enough. Otherwise it's just map of a map (since game is isometric projection).
IDK if you're looking for useful maps in isometric games, I think the infinity engine games had it as decent feature, because map was very well readable and maps actually huge.
Michaelh139:
Well, you could always make a minimap out of it, where it also shows characters (as others already mentioned) and there was a key to press where you could make it appear and disappear for pvp/map navigation necessities.
I've been wanting a minimap for some time now already but I debated whether it would be good for fonline in general...
Other than that, I really can't think of anything.
Stration:
--- Quote from: Surf on December 20, 2011, 02:59:09 AM --- Tell me why no one uses it
--- End quote ---
Also, opening the map screen makes the main screen inactive, which means you can't really use it in combat or ANYWHERE, even if you want to.
Berko:
I also believe that additional information will display the Automap interresting but also require more work. Have all the information at the beginning may not be appropriate. Talk to a beggar at the entrance of the city should be able to unlock a majority of the points of information in city we are. Start a quest where you must go to this specific location in a city should also be displayed if accepted. Our own ability to mark points on the map, ability to filter the information (important place; quest; custom mark; ...). And .. why not interaction with these mark. You click on a quest mark to go at your quest journal to see where you are in the quest and what you have to do, when you click on a barber it just show you a short description, when you click on a custom mark you see what you write when you do the mark.
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