fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • November 17, 2024, 06:33:35 am
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: [1] 2

Author Topic: Ignore/Allow commands.  (Read 4243 times)

runboy93

  • 'Insanity'
    • MyAnimelist Profile
  • Offline
Ignore/Allow commands.
« on: December 19, 2011, 07:13:48 pm »

What I mean is that you can "silence" another player with Ignore command and allow player talking again with Allow command.
Just got this idea from Spam filter post.. if not for all players then maybe player own choice?

LagMaster

  • No. 1 Topic Starter
  • Offline
Re: Ignore/Allow commands.
« Reply #1 on: December 21, 2011, 08:31:24 am »

and if you see him talking a message like ...blah blah... apears over his head
Logged
Re: Ignore/Allow commands.
« Reply #2 on: December 21, 2011, 11:04:14 am »

You can silence annoying players with a bullet through the brain, usually works.
Logged
Keep your head down, your eyes open and your mouth shut.
Re: Ignore/Allow commands.
« Reply #3 on: December 22, 2011, 02:03:59 am »

That doesn't silence them Simon, it just makes them have strep throat for a minute.  ;D
Logged
Re: Ignore/Allow commands.
« Reply #4 on: December 22, 2011, 04:26:13 pm »

You can silence annoying players with a bullet through the brain, usually works.

like that

Logged
Kill them all and let the god sort them out.

Mr Feltzer

  • FOnline: Australia
    • The Core Gaming Australia's Website
  • Offline
Re: Ignore/Allow commands.
« Reply #5 on: December 23, 2011, 06:50:36 am »

like that



HAHAHAHA IT CROWD XD

But yes. Bullet to the Brain works well. if in NCR. Dynamite in the splashzone works too
Logged
Founder of Fallout Online Australia

Wipe

  • Rotator
  • Random is god
  • Offline
Re: Ignore/Allow commands.
« Reply #6 on: December 23, 2011, 07:12:09 pm »

This one should be in long time ago, eh. And it should show up in one of post-wipe updates.
Logged
Games are meant to be created, not played...
Re: Ignore/Allow commands.
« Reply #7 on: December 25, 2011, 12:06:23 pm »

Why, the forum has "ignore" function long ago and users actively use it.
Logged
Wasteland is a tricky business.

Michaelh139

  • Goin for 900,000...
  • Offline
Re: Ignore/Allow commands.
« Reply #8 on: December 26, 2011, 05:00:35 am »

This one should be in long time ago, eh. And it should show up in one of post-wipe updates.
You're joking right?  Why put ignore in the actual game?  It's not like, many other games, where you can be followed around constantly, and harrassed your textbox!

Just kill the guy, or walk away.  It's rather simple, and neither is hard to do.  For the people who want this function in the game, are just lazy and wussy imo.
Logged
Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.

runboy93

  • 'Insanity'
    • MyAnimelist Profile
  • Offline
Re: Ignore/Allow commands.
« Reply #9 on: December 26, 2011, 01:26:58 pm »

Just kill the guy, or walk away.  It's rather simple, and neither is hard to do.  For the people who want this function in the game, are just lazy and wussy imo.
I don't know have you seen guys who continue trolling even they got killed many times by random bursters..
This is good against those guys who trolling, no matter what others try to do and there is no GM online who can punish guy like him :(
Re: Ignore/Allow commands.
« Reply #10 on: January 27, 2012, 05:56:27 pm »

Allow perception to make short/high sound ( text i mean ) range, when people shout you can use helmets to completelly ignore shout, or with turned on radio - ignore too ( i mean message is not appeared in text box if you have 1 of this 2 options ). Or PE - ears can affect chat in window ( not just by visibility range ).

Something like this is all i find usefull by now. But silence command sounds for me better, maybe my idea about helmets or other can be used and modified by other visitor to finnaly find solution for spammers and unpolite players.
Logged

Let the Force be with You.
Re: Ignore/Allow commands.
« Reply #11 on: September 13, 2012, 01:21:17 am »

I just think this is a good idea, at least there will be something more to put in next update.
Re: Ignore/Allow commands.
« Reply #12 on: September 15, 2012, 09:38:40 pm »

It is lame.

Part of the game is putting up with the other players.

What would be the in-game rationale for blocking other's speech?
Logged
I wish there were bags, backpacks, etc. in Fonline.

JovankaB

  • Guest
Re: Ignore/Allow commands.
« Reply #13 on: September 15, 2012, 10:10:28 pm »

What would be the in-game rationale for blocking other's speech?

No, people who find amusement in being rude and don't do anything except standing in towns
and keep upsetting verbally and insulting other players should GTFO from the server. Really, they
should be gone forever. Just because it's a game about wasteland it doesn't mean that it's your
Free Internet Tube to call other players cocksuckers, dicks, whores, cunts, fags, shout some
racist stuff about Hitler and Jews etc. And don't pretend to be some kind of roleplayer if you do it.
It's never done in any roleplay context, I have never seen a single case where it could be called
like that. For such stupid excuse there should be a permaban right away. Rationale is that we are
real people, this is a computer game not wasteland, and there should be some minimum level of
culture towards other players.

There is a difference if someone in the heat of battle will say something harsh or stands in NCR
for 2 hours and keep calling names random players. Unfortunately usually there is nobody to enforce
it and no filter can solve it, so the best solution is to give players ability to mute other people.
« Last Edit: September 15, 2012, 10:34:03 pm by JovankaB »
Logged

avv

  • Offline
Re: Ignore/Allow commands.
« Reply #14 on: September 15, 2012, 10:34:29 pm »

Players aren't allowed to be rude towards each other but they are allowed to shoot each other into bloody pulp, baserape and steal without penalty?

But all the same, ingame communications have very little to do how the game is played and how the mechanics work. It wouldn't do harm if ignore command was implemented. Would be nice to know if someone has ignored one's own character however.
Logged
Based on evidence collected from various sources by trustworthy attendees it is undisputed veritability that the land ravaged by atomic warfare which caused extreme change of the ecosystem and environmental hazards can be considered unpleasant, rugged and unforgiving.
Pages: [1] 2
 

Page created in 0.111 seconds with 25 queries.