Other > Suggestions

Ignore/Allow commands.

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Who Killed Bambi:
Allow perception to make short/high sound ( text i mean ) range, when people shout you can use helmets to completelly ignore shout, or with turned on radio - ignore too ( i mean message is not appeared in text box if you have 1 of this 2 options ). Or PE - ears can affect chat in window ( not just by visibility range ).

Something like this is all i find usefull by now. But silence command sounds for me better, maybe my idea about helmets or other can be used and modified by other visitor to finnaly find solution for spammers and unpolite players.

ronillon:
I just think this is a good idea, at least there will be something more to put in next update.

Swinglinered:
It is lame.

Part of the game is putting up with the other players.

What would be the in-game rationale for blocking other's speech?

JovankaB:

--- Quote from: Swinglinered on September 15, 2012, 09:38:40 pm ---What would be the in-game rationale for blocking other's speech?
--- End quote ---

No, people who find amusement in being rude and don't do anything except standing in towns
and keep upsetting verbally and insulting other players should GTFO from the server. Really, they
should be gone forever. Just because it's a game about wasteland it doesn't mean that it's your
Free Internet Tube to call other players cocksuckers, dicks, whores, cunts, fags, shout some
racist stuff about Hitler and Jews etc. And don't pretend to be some kind of roleplayer if you do it.
It's never done in any roleplay context, I have never seen a single case where it could be called
like that. For such stupid excuse there should be a permaban right away. Rationale is that we are
real people, this is a computer game not wasteland, and there should be some minimum level of
culture towards other players.

There is a difference if someone in the heat of battle will say something harsh or stands in NCR
for 2 hours and keep calling names random players. Unfortunately usually there is nobody to enforce
it and no filter can solve it, so the best solution is to give players ability to mute other people.

avv:
Players aren't allowed to be rude towards each other but they are allowed to shoot each other into bloody pulp, baserape and steal without penalty?

But all the same, ingame communications have very little to do how the game is played and how the mechanics work. It wouldn't do harm if ignore command was implemented. Would be nice to know if someone has ignored one's own character however.

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