Other > General Game Discussion
Fonline as any MMO?
T-888:
This made me think ... more than usual and i realized i don't have a strong opinion about this subject , nor i think it's discussed properly , so i decided to make a topic.
--- Quote from: Johnnybravo on December 19, 2011, 01:26:30 AM ---I don't say new players shouldn't die, but if they die and are clever enough, they should know how they could have done to survive.
--- End quote ---
I think we have to agree that this game is not for everyone .... or should it ? Some just expect this game to be like other mmorpg's with starting areas , raised difficulty as you progress etc. etc. the most basic principles of the popular mmorpg's today , that this game lacks and new players get frustrated by it's " style ".
Now the questions are , is that good or bad ? Does this game needs to be " friendlier " to the common player out there in the sake of population or just common sense ?
I can pull out tons of more questions , but this will have to do .... please discuss.
Michaelh139:
there should be an extremely small, starting area, with only possible level 0 stuff to be able to get, so that they at least have a place where they can grab the ropes.
I know, the idea of being thrown to the dogs, and being forced to survive as best you can, and all the awesome experiences it can bring about, is completely understandable, and I cannot argue against it.
But I think personally, it is worth it for majority population, for there to be something for newbies, something, even if it's so small a map, or so crappy, it's something.
Wichura:
--- Quote from: Michaelh139 on December 19, 2011, 02:55:42 AM ---there should be an extremely small, starting area, with only possible level 0 stuff to be able to get, so that they at least have a place where they can grab the ropes.
--- End quote ---
O'rly?
I've never played any other MMOs, so I can't really tell if they are or aren't more harsh than FOnline. For sure some help for newcomers could be useful, yet it can't be dumb idea like "noob island", "immortality fo beginners", "no-PvP for low levels" or other that kind.
Slaver Snipe:
Well Wichura, this game is definitely more harsh than almost all MMOs out there as they usually have a no item drop system or only inventory item drop, and it's death penalties are very minor like a weakness for 5-10 minutes. Some type of minor tutorial could be nice for the newer players, although I don't believe I needed it at all and enjoyed learning through making mistakes and then correcting myself. But it is my belief any type of "noob area" would have to have a short/very short introduction as I would like my opponents in the world to correct mistakes they have made based on their intelligence rather than just following what the noob area said they should do. The ghost farm idea could be nice but I don't want to lose one of my favorite places to find very small groups of people to fight.
Basic tutorial that would show the basics of crafting/killing weak npcs for gear and showing them how to make a tent would probably help a few along and possibly improve the playerbase for a limited time bup I believe the "noobs" would still leave after they die one too many times to other players.
OXXON:
There shouldnt be starting areas at all, everyone who starts playing Fonline should understand that its not just lvling up killing monsters and that stuff, this game goes beyond that. the risk of being killed in any place at any time is something players have to get used to from the start, altough i know the "noob process" is quite hard in this game, only the ones that evolve in the way they play the game keep playing it, and the ones who ragequit are just people that doesnt like the game as much as we regular players do. I think this game ahs a particular community that help to make it very interesting and thats because the players of this game are commited with playing it, taking the roleplay of the game to a level that ive rarely seen in other cames with those "starting areas".
and you dont need that kind of help, there are even factions that help noobs or good people you can find out in hte wastes ( like The Lost Children, or any wastelander thats willing to helo), but thats part of Roleplay, i think.
when you start playing Fo its like a filter, and making it easy to play at the beginning will bring only worse people to the wastes(that are bad enough already lol).
thats my opinion. sorry for my english.
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