Yeah, just make everyone think the game is retarded and quit it, because hardcores will feel they are getting rewarded for their "hard work".Truth is that newbies don't die due to their stupidity, and not even always due to lack of knowledge (they will not die often because of looting items in X vs Y, they see it once and learn), but because of random crits from random critters in random encounters possibly with random PK.Add more things to learn or decrease random deaths.
I think it's much better now. It's strange to see how everyone is a millionare in a wasteland..
I don't think random situations are any big problem (perhaps that's what Fallout is about), but their resolution is often random or impossible, and that IS bad.I don't say new players shouldn't die, but if they die and are clever enough, they should know how they could have done to survive.Also it's kinda hard to balance out NPCs for multiplayer game where you are supposed to trust absolutely no one.
(...)All mobs should drop caps. That also includes creatures like radscorpions, molerats, etc. so that every newb can earn any money from hunting. At the moment the only way to get caps is to be lucky while trading and finding NPC with caps. (...)