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Dogs skill

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Ganado:

--- Quote from: falloutdude on November 25, 2011, 11:46:26 PM ---dogs allready give +50 od when there in party...

--- End quote ---
Dogs have a base amount of Outdoorsman skill like any other NPC. I have never heard a dev say they give +50 OD. It's either your skill is higher, or the dogs skill is higher.

But I agree there should be some type of scout dogs, that have really good outdoorsman, or do make it so your OD is boosted while traveling. The Cautious Nature perk add-on sounds good too, and that's even if it works correctly. And avv's idea is good too, it could be that dogs have high PE, and could see any sneaking player, within 10 or 20 hexes, regardless of the sneak formula, and start running toward them (if their combat options are set like that).

Lordus:
Dog should give you perception.

 If you are not PvP ape, you have to invest some SP into Charisma. So my idea is, that if you take dog as your companion, you will get bonus to your perception.

 Because i dont exactly know, how many companion points (or how it is named) you will need after wipe, i suggest that charisma investment should be quite higher, than you PE bonus from dog, but it should be reasonable amount. (i.e. dogs need cca 3 charisma, you you will get 2 PE bonus).

 You can obtain this bonus after reachong certain level of outdoorsman, so no lvl 1 bonuses.

 PVP apes will not take dogs, because it is very vulnerable and they will rather invest directly into Perception. No PvP apes will be glad that they can see PKs.

 Real life comparsion: 1) Perception is not only sight. There are other senses. 2) Hunters often uses dogs to support its own perception.

falloutdude:

--- Quote from: Dishonest Abe on November 28, 2011, 02:10:21 AM ---Dogs have a base amount of Outdoorsman skill like any other NPC. I have never heard a dev say they give +50 OD. It's either your skill is higher, or the dogs skill is higher.


--- End quote ---
i heard many times that they give +50 od from other players. could a dev please give me if this is true? ;D

Theryon:
 Do we play the same game? There is already a dog that gives you high OD  but it has a very low hp and from what I have seen he is a better fighter the the regular dog but it has 10-20 hp so not that useful. Now for the Cautious nature part... well its balancet do to hp assuming that we are talking about the scouting dog at 10-20 hp one hit and he is dead, even a molerat could kill him in 2-3 hits. When I start a new char I like to buy one to bust my OD until I get it to high lvls but I cant protect him so I am getting to the point  were I spend to much money on dogs (they die to quickly).
 It could be nice if the dogs gets perks like the player (every 3 lvls) The scout dog could get OD perks like Explorer, Cautious Nature, Pathfinder. As for balance, it already has low hp and it takes out companion slots and good luck on keeping him alive  ;D As for lvling him same thing "good luck on keeping him alive  ;D" Lets say you get the dog to lvl 21...BAM! a pk comes and kills you and the dog and all that hard work on lvling him goes out the toilet and it hurts it hurts really bad.

Swag:
Dog: "Hey Swag there's a guy over there, Combat Armor and a LSW... his hp is 159/180

Swag: "Hey thanks... but I already knew that, and where did you come from? I have 1 CH..."

Dog: "Ummm... I'm the Pariah Dog"

It is that damn bad luck dog.

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