Other > Suggestions

PvE reinforcements

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Theryon:
i dont think its abusable if it has % chances of happening but it wold be annoying... imagine you are about to finish the last unity guy, you have 20 hp left and you already count the loot in your head but then...TA DAM!!! another squad comes and blows you away. That wold be annoying especially for a loner. The Unity is not a squad of gouls with rocks they are a squad of bad ass mutants with rocket lounchers :)

Slaver Snipe:
What if the longer you stayed in battle the higher % that reinforcements would come?

falloutdude:

--- Quote from: Slaver Snipe on December 06, 2011, 02:15:38 PM ---What if the longer you stayed in battle the higher % that reinforcements would come?

--- End quote ---
as long as it set so it makes sense for rt/tb.
tb people are usally in enounter for 5min while rt guys are 2-3 at max.
so both limits for thoses must be set.
its not fair for tb guys if they alllways get it and rt guys never do.

Slaver Snipe:
I would say it is pretty fair not to seperate the timelimits as RT has a much higher chance of dying and a much lower chance of having allies reach you from a radio call whereas TB can run their timer down as their allies come to the encounter.

Crazy:

--- Quote from: falloutdude on December 06, 2011, 02:49:39 PM ---its not fair for tb guys if they alllways get it and rt guys never do.

--- End quote ---
On another hand, RT is overall more dangerous, and specialized TB build are more effective in TB than RT build are in RT...

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