Other > Suggestions

In-Game Information Highway

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Grommok:

--- Quote from: The Lost Children on November 19, 2011, 11:02:37 PM ---I think the suggestion was misinterpreted.  It's not a MAIL COURIER SYSTEM. It's a man who agrees to HOLD holodisks in town for specific individuals you allocate.

Example:

Holodisk Bob stands in NCR somewhere in some cool building.

Talk to him.

"can you give this holodisk to _____ for me?"

"Sure, that'll be 20 caps!"

Then the person who you wish to pick it up, only has to go check in with Bob.

--- End quote ---
Think it this way: if someone is willing to bring around an holodisk, why someone else shouldnt be willing to carry around a sniper rifle?

The Lost Children:

--- Quote from: Grommok on November 20, 2011, 03:16:27 PM ---Think it this way: if someone is willing to bring around an holodisk, why someone else shouldnt be willing to carry around a sniper rifle?

--- End quote ---

If we're getting into technical/realism talk, then the weight of the item is the scapegoat.

Holodisks are small things with a maximum amount of text allowed.

Sniper rifles are bulky, heavy, burdensome weapons that one could not just carry a ridiculous amount of.


It's easy to imagine someone chilling in a town holding messages for someone.

Fallout 2: people were there for hire to hold your car in NCR.... Why couldn't he watch my guns too?


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We're talking about messages, not loot.

Grommok:

--- Quote from: The Lost Children on November 20, 2011, 03:22:30 PM ---We're talking about messages, not loot.

--- End quote ---
I was just saying my thoughts.
Anyway, i like this suggestion, and i hope to see it implemented.

The Lost Children:

--- Quote from: Grommok on November 20, 2011, 03:38:39 PM ---I was just saying my thoughts.
Anyway, i like this suggestion, and i hope to see it implemented.

--- End quote ---

I didn't mean to sound rude at all, apologies if I did. It's just my thought that, if this idea has any chance of being implemented that the devs understand this is meant to increase in-game information flow without ruining immersion.

Information is a non-game-breaking thing that everyone should have equal access to.

If this went off track and we began discussing easy means of delivering loot to players through the use of an NPC, we easily will see flames discussing the game-breaking mechanics.  A player leaving huge bulks amount of junk/crafting items for their alt? Or even just leaving a weapon for their alt.

----

Overall I'd just like to be clear that the suggestion is meant to increase the amount of information available to players in game, as opposed to having to refer to forums or wiki.

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