Other > Closed suggestions
Game event idea
wolfman:
--- Quote from: gordulan on February 15, 2010, 06:32:46 pm ---i thought about the idea of defending the hub as well, and having different areas to defend from some of the different factions, ex, the enclave would come from the north and will attack the market of the hub,
the raiders will make a concentrated effort to take itthey would come from the east and the south,
a remnant of the master's army will have regrouped led by a new "master" trying to conquer the hub and set up vats in its basements to continue the production of mutants,
the high level players will defend the north part of the hub from the enclave as BOS representatives in Brotherhood armour, the captains would have power armour,
the ncr and hub police would take the heights and defend it from the supermutants in combat armour, the captains would wear ca mk2,
the south and east would be defended by a division of gun runners armed in metal armour, the captains carrying combat armour.
the defending players would have to stop the town from being overrun, in each area,
except for the main area there would be several barricades that the players would have to defend, if they fail the attacking faction will break through and cause havoc on the flanks of the high level players.
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i like the idea very much but would it be possible to do without it lagging out if the number of players weren't restricted and to those who do not like rp fine but in life if something threatens YOUR very excistence then YOU would band together with friends and enemies alike for your very survival so why not add that part into a game? if you don't like it is fine don't participate as it would be an event and not part of the gameplay so stay away and let those who WOULD enjoy it enjoy there game time (to those who hate the idea of town defences and the like)
any more ideas?
Izual:
--- Quote from: Surf Solar on February 15, 2010, 06:20:46 pm ---Since when is fallout a WWIII simulator with thousands of players defending hordes of enemies?
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Since in Fallout canon there are armies defending against other armies. NCR army has several divisions, including rangers, to protect a State that will have 700,000 inhabitants in two years, in 2240. Vault City is defending against raiders, Enclave had to fight in several places - against hordes of mutants in Mariposa, for example - and is willing to extend its territory, to conquer the south of the Wasteland. If you think Fallout's history does not include defenders against hordes of enemies, well, sorry but you are wrong. Lots of players are here for PvP or PvE, and battles fit the canon. So yes, Fallout can be, sometimes, a "WWIII simulator with thousands of players defending hordes of enemies".
--- Quote from: wolfman on February 15, 2010, 06:07:43 pm ---i thought having the next event staged at an alt of the hub as the main entrance into the hub main area is fenced off but then also you have access to other parts of the hub map like where the blades are and the like so actually having a defence of that area would be all over as would an assault as there are many areas to attack
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The blades are in Boneyard =p Are you talking about Hub or Boneyard ?
wolfman:
--- Quote from: Izual on February 16, 2010, 10:19:10 am ---The blades are in Boneyard =p Are you talking about Hub or Boneyard ?
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oops told ya i was forgettting some stuff i was talking of the boneyard my bad lol
Surf:
--- Quote from: Izual on February 16, 2010, 10:19:10 am ---Since in Fallout canon there are armies defending against other armies. NCR army has several divisions, including rangers, to protect a State that will have 700,000 inhabitants in two years, in 2240. Vault City is defending against raiders, Enclave had to fight in several places - against hordes of mutants in Mariposa, for example - and is willing to extend its territory, to conquer the south of the Wasteland. If you think Fallout's history does not include defenders against hordes of enemies, well, sorry but you are wrong. Lots of players are here for PvP or PvE, and battles fit the canon. So yes, Fallout can be, sometimes, a "WWIII simulator with thousands of players defending hordes of enemies".
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There wasn't a single evidence in FO1/2 that the capital of NCR itself was being attacked by hordes of enclave soldiers, hell the enclave tried to be covered, especially in 2238 they just had navarro and some little observation points. They never would attack such a huge town directly. The only town which suffered from such "invasions" was vault city, and even there were just a few commandos of "raiders", not a fucking army. And I don't know which "hordes of mutants" in mariposa you mean, there were 3-4 dead enclave soldiers at mariposa, not hundreds. Don't get me wrong, of course there is fighting, but not in such huge sizes.
Izual:
Well, now you say Enclave is the problem - I have to agree with you, Enclave in Fallout's canon would certainly not attack NCR, that's why NCR Defence #1 was only an event : Out of the timeline, out of the main FOnline storyline (Tandi's death had no incidence on the rest of the game). It would have fit perfectly if it was a raider "army", for example, and maybe we'll do it next time. But for the first one, Enclave was easier to handle for us (Not to bother about skins, for example). About Mariposa, yes, Enclave left only one squad, but that squad has been wiped out, since mutants were really outnumbering the Enclave soldier. Vault City maybe does not have a big army, but that's exactly why they need help against the raiders. Again, "such size", it was 200 vs 200, I don't think it's such shocking. When Vault 13 was attacked by the Master's army, approximately a thousand people died, I think. Well this discussion has became a pointless argument =P But I have to say, yeah, maybe Enclave does not fit in invading NCR, but in Fallout's storyline many armies shown up, and many locations were invaded. That's why this battle shouldn't be that shocking, nor taken seriously - it's an event, made for fun of the participants.
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