Other > Off-topic discussions
MY BODY IS READY!
Slaver Snipe:
My brother got this for me, I'm very disappointed in a few things mainly, short as fuck faction quests (although they want them to seem longer by making npcs walk around when leading you somewhere instead of moving at a decent speed) destruction magic is fail compared to the damage you can deal with good smithing skill and a fancy bow/sword/axe/mace. Who's bright idea was it to let weapons get a damage boost from enchanting while the only boost for spells you get is they take less mana? I'm sorry I don't want to have to shoot 70 fireballs at somehing to kill it, I personally like to believe destruction magic is shit that kills fast for high magicka but I guess Beth doesn't agree and just wanted it to take an hour to kill things with spells when your at lvl 30+. I am starting to believe Todd once again lied about radiant AI, supposedly the game may assign new shopkeepers and similar things, I murdered 2-3 towns worth of shopkeepers, slept for months/left my computer unpaused overnight and not a single one got a new shopkeeper.
On the good note
I did see an ice mage and a fire mage fighting in the wilderness and watched the fun.
God I hope they release the creation kit soon.
Michaelh139:
I hate my bloody graphic card. I somehow magically managed to get a hold of the game on computer, It runs. But it's laggy as hell, my card is a nVidia geforece 6150SE nForce 430.
Looks like I'm gonna have to overclock a bit, got a good cooling system so it'll be fine long as I don't got overboard :D.
Luckily I am gonna get a 260 GTX soon...
However, I am rather impressed with the upgrade from oblivion so far... Definitely an engine change, so fuck yeah they listened on that one, and I haven't come across one bug since I started, so that's another plus, although I haven't exactly gotten very far.
Melee combat is definitely alot funner. I just love walking up behind someone in the middle of the fight and just shoving my sword up their ass... mmm That sounded wrong.
Y0ssarian:
--- Quote from: Michaelh139 on November 16, 2011, 02:50:12 am ---Luckily I am gonna get a 260 GTX soon...
--- End quote ---
260 is a decent card you can overclock the heck out of that thing!
--- Quote from: Slaver Snipe on November 16, 2011, 02:40:52 am ---Who's bright idea was it to let weapons get a damage boost from enchanting while the only boost for spells you get is they take less mana? I'm sorry I don't want to have to shoot 70 fireballs at somehing to kill it, I personally like to believe destruction magic is shit that kills fast for high magicka but I guess Beth doesn't agree and just wanted it to take an hour to kill things with spells when your at lvl 30+.
--- End quote ---
I agree, the destruction school feels a bit underpowered. On my redguard hybrid caster/Conan nakid unarmed warrior I found it's simply easier to spam combat buffs like CTA and bound axe (because bitches love big axes). There's a perk that makes conjured weapons deal 2x more damage. Also do bound weapons' damage scale with level like enemies? At lvl 5 things died just as easy as they do at 31 right now. Well atleast alchemy isn't terribly OP skill like in Morrowind that all the powergamers used. ;D
--- Quote from: Johnny Nuclear on November 12, 2011, 09:02:50 am ---hrmm
first big minus
where the hell are all stats ?!
They simply removed like 80% of classic character developement :-\ :-\
--- End quote ---
Actually there's a little book ingame where a scholar pokes fun of mysticism (removed skill). I won't say any more but well done Bethesda for making fun of your own decisions. =)
Slaver Snipe:
Yay, rage in Beths forum over destruction magic not scaling like melee/bow (btw there are a lot of level scaling creatures)
Fettel:
lol I turned into Vampire and i don't know how :S, maybe some vampires bite me while I was sleeping :v
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