Other > General Game Discussion

Mercs, are unbalanced?

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Michaelh139:

--- Quote from: Johnnybravo on November 14, 2011, 01:11:58 AM ---Because it takes 5 players...

--- End quote ---
Is there really a difference between being killed by 5 players before you can do anything or dying by 5 mercs before you can do anything?

No. However, in fact you have more chance of surviving a merc trap than a player.  In Turnbased you can't run away, in RT you can.  Mercs are stupid, some players aren't.  Players have powerbuilds, mercs do not.  etc etc.

The only thing mercs have over players is they don't have combat timer, and other obvious non-sentient abilities.

Ganado:
The fact that it takes time to get 5 (or 6 if you include yourself) people together and to wait, camping an encounter. And at least one of these 5 people need to be alert to see if a person enters the encounter.

With mercs, the problem is that it can just be one person that can alt-tab, do whatever, then click back into the game when they hear a gunshot. They don't even need to be actively playing the game, is my point. It usually is RT so the person that just spawned cannot even react. With people, you at least have the chance to run away because humans don't have split second reactions to immediately start combat. And, I'd much rather be killed by 5 people who took the time to get together than one guy who decides to stand around with insta-death computers by his side.

Shonsu:

--- Quote from: Dishonest Abe on November 14, 2011, 03:37:42 AM ---The fact that it takes time to get 5 (or 6 if you include yourself) people together and to wait, camping an encounter. And at least one of these 5 people need to be alert to see if a person enters the encounter.

With mercs, the problem is that it can just be one person that can alt-tab, do whatever, then click back into the game when they hear a gunshot. They don't even need to be actively playing the game, is my point. It usually is RT so the person that just spawned cannot even react. With people, you at least have the chance to run away because humans don't have split second reactions to immediately start combat. And, I'd much rather be killed by 5 people who took the time to get together than one guy who decides to stand around with insta-death computers by his side.

--- End quote ---
All truth.

Being killed instantly by 1 player who isn't even playing is much worse than being killed by 5 players who are actively playing.

Michaelh139:
It would appear the only solid arguements are nothing but pointless technicalities.

The real problem is your insta killed without possibility to react in the immediate situation or are forced not to.

And really, how often do you find yourself pulled into a player only trap, where it is RT?  Never?  Probably, though you may have founds yourself in an noob RT trap.  Because your right.  Players don't have split second reaction times.  So they make super TB builds so each of the 5 get 2 turns in a row to rape the RT based victim(s) before he can do anything only requiring one lookout to shoot or yell to them someone is there.

OskaRus:
Mercs are imba thats for sure. But they are expensive so they should stay imba. I like imba things.

The only real problem is loading screen glitch where you can be attacked before you are really ingame. Could be solved by temporary invulnerability/invisiblity (like in eve) for 10 seconds or until character makes some action.

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