Other > Suggestions
Suggestions from FOnline.ru forum
SEGA_RUS:
May-be developers 'll fid something interesting in this suggestions
1. Cooldown 30 minutes for the meeting with the BOS, Enclave and mutants.
2. Increase CD on digging \ Сraft.
3. Cancel the interest in banks and make them united.
4. Independence in the fall of the regime encounters on display in the config.
5. Reduce speed on the map to the value of the start of this session.
6. Return the reduction of experience for killing monsters of the same type.
7. Make it so that the Enclave and BOS attacked everyone who does not in fractions. Unity as is.
8. Randomly spawn stuff from merchants in the cities.
9. Make slaves of all, without exception, receive experience (every kind of slaves in different ways). Mercs do not get experience at all but it was originally in Metal Armor and thick (even if critter in a leather jacket).
10. Give lowlvl stuff to different patrols (HUB patrol, raiders, VC Patrol, and so go with Hunting Rifles, Desert Eagles, and other lowlvl stuff). Assault Rifles, M-60 and FNFALS becomes a rarity. LSW get away from the mobs in general (SF Caravan, NCR Army)
11. Return to the craft of the book, but that they spent as tools.
12. Add animation dancing little people from the fire.
13. It is high time already to solve the problem of empty caravans and give them a locked cart, with a random lowlvl stuff and very rare good items.
14. Reconcile the BH caravan with Unity.
15. Lowering the intellect when using psycho.
16. Unprotected if failed lockpick machines.
17. Allow doctors to treat all with 1 CH, not only with 3 CH.
18. Add a dynamic world:
a) Reduce the time of recovery of guards, so that a large group of players could make raids on the city.
b) Attacks on the city by the NPC with a random number and a random time. Geckos on the Klamath, the raiders on the NCR, etc.
c) Travelling with a caravan, as the train. But the caravan randomly falls on Loki with mobs, so that other players had the opportunity to meet this caravan. The men must be with high skills, and x, and lowlvl weapons. To have no desire to kill himself or to call on the radio for their plunder.
d). Add the ability to patrol around the city together with the NPC.
from me
Add ability with caravan carts from previous session
Alekseika:
That not ultimate version, approximately 75 % list completed now. This is early edition of our changelist. That list is outcome of discussions about game mechanics, reputable opinion of russian community 2238 . We will post final version soon, after the final edition, for the best understanding of our ideas for you.
Crazy:
--- Quote from: SEGA_RUS on November 04, 2011, 08:38:58 AM ---May-be developers 'll fid something interesting in this suggestions
1. Cooldown 30 minutes for the meeting with the BOS, Enclave and mutants.
--- End quote ---
Cooldown on encounters have been tested already, and it's bad.
--- Quote from: SEGA_RUS on November 04, 2011, 08:38:58 AM ---2. Increase CD on digging \ Сraft.
--- End quote ---
You mean, compared to actual ones or before the not-update?
--- Quote from: SEGA_RUS on November 04, 2011, 08:38:58 AM ---3. Cancel the interest in banks and make them united.
--- End quote ---
Don't think we will see banks interest returns.
--- Quote from: SEGA_RUS on November 04, 2011, 08:38:58 AM ---4. Independence in the fall of the regime encounters on display in the config.
--- End quote ---
?
--- Quote from: SEGA_RUS on November 04, 2011, 08:38:58 AM ---5. Reduce speed on the map to the value of the start of this session.
--- End quote ---
What? Come on guys, it was really awful.
--- Quote from: SEGA_RUS on November 04, 2011, 08:38:58 AM ---6. Return the reduction of experience for killing monsters of the same type.
--- End quote ---
This was fucking awful too. Maybe the day when we will have more monster types and more quest. But simply adding mire grinding is just retarded.
--- Quote from: SEGA_RUS on November 04, 2011, 08:38:58 AM ---7. Make it so that the Enclave and BOS attacked everyone who does not in fractions. Unity as is.
--- End quote ---
What will it change, except easier stupid death for people trying to get a profession?
Since when BoS kill everyone on sight ?
--- Quote from: SEGA_RUS on November 04, 2011, 08:38:58 AM ---8. Randomly spawn stuff from merchants in the cities.
--- End quote ---
Need more explainations
--- Quote from: SEGA_RUS on November 04, 2011, 08:38:58 AM ---9. Make slaves of all, without exception, receive experience (every kind of slaves in different ways). Mercs do not get experience at all but it was originally in Metal Armor and thick (even if critter in a leather jacket)
--- End quote ---
This makes no sense: your slave become better to help you fighting while your paid mercenary never evolve? Anyway, companion system already reworked for after wipe AFAIK.
--- Quote from: SEGA_RUS on November 04, 2011, 08:38:58 AM ---10. Give lowlvl stuff to different patrols (HUB patrol, raiders, VC Patrol, and so go with Hunting Rifles, Desert Eagles, and other lowlvl stuff). Assault Rifles, M-60 and FNFALS becomes a rarity. LSW get away from the mobs in general (SF Caravan, NCR Army)
--- End quote ---
What's the point? I mean I don't often use LSW myself, and I never kill all those guys, but why nerfing their stuff?
--- Quote from: SEGA_RUS on November 04, 2011, 08:38:58 AM ---11. Return to the craft of the book, but that they spent as tools.
--- End quote ---
Again, what point it would achieve? Forcing us to go and spend money in library? Lower nex players chances?
--- Quote from: SEGA_RUS on November 04, 2011, 08:38:58 AM ---12. Add animation dancing little people from the fire.
--- End quote ---
Yeah, for this I agree !
--- Quote from: SEGA_RUS on November 04, 2011, 08:38:58 AM ---13. It is high time already to solve the problem of empty caravans and give them a locked cart, with a random lowlvl stuff and very rare good items.
--- End quote ---
Why not.
--- Quote from: SEGA_RUS on November 04, 2011, 08:38:58 AM ---14. Reconcile the BH caravan with Unity.
--- End quote ---
Sure, though I may belong more to bug.
--- Quote from: SEGA_RUS on November 04, 2011, 08:38:58 AM ---15. Lowering the intellect when using psycho.
--- End quote ---
Uuug, why not, funny to have retarded sentences.
--- Quote from: SEGA_RUS on November 04, 2011, 08:38:58 AM ---16. Unprotected if failed lockpick machines.
--- End quote ---
Ok.
--- Quote from: SEGA_RUS on November 04, 2011, 08:38:58 AM ---17. Allow doctors to treat all with 1 CH, not only with 3 CH.
--- End quote ---
Ok.
--- Quote from: SEGA_RUS on November 04, 2011, 08:38:58 AM ---18. Add a dynamic world:
a) Reduce the time of recovery of guards, so that a large group of players could make raids on the city.
--- End quote ---
Don't really understand that one. A large group of player can already wipe a city.
--- Quote from: SEGA_RUS on November 04, 2011, 08:38:58 AM ---b) Attacks on the city by the NPC with a random number and a random time. Geckos on the Klamath, the raiders on the NCR, etc.
--- End quote ---
Raiders are more likely to attack VC, but sure, why not.
--- Quote from: SEGA_RUS on November 04, 2011, 08:38:58 AM ---c) Travelling with a caravan, as the train. But the caravan randomly falls on Loki with mobs, so that other players had the opportunity to meet this caravan. The men must be with high skills, and x, and lowlvl weapons. To have no desire to kill himself or to call on the radio for their plunder.
--- End quote ---
Uuuh, why low level weapon? The caravan leader see your plasma rifle and say "oh man, this gun is too powerful, go away"?
--- Quote from: SEGA_RUS on November 04, 2011, 08:38:58 AM ---d). Add the ability to patrol around the city together with the NPC.
--- End quote ---
Why not.
--- Quote from: SEGA_RUS on November 04, 2011, 08:38:58 AM ---from me
Add ability with caravan carts from previous session
--- End quote ---
You mean, dot on the map? You love TB traps so much?
Overall, some argumentations/explanations for each suggestion would be a good idea...
Wichura:
Do we really need yet another clone of TLA?
SEGA_RUS:
--- Quote ---Cooldown on encounters have been tested already, and it's bad.
--- End quote ---
it's not bad because thief in 30 minutes can steal near 8-10k 5mm AP - it's too much
2 cripplers can farm 10-15 gatlings in 1-2 hours - it's too much too
--- Quote ---You mean, compared to actual ones or before the not-update?
--- End quote ---
i'm about before the non-update
--- Quote ---Don't think we will see banks interest returns.
--- End quote ---
no, i'm about 0% all times, but make all banks united
--- Quote ---4. Independence in the fall of the regime encounters on display in the config.
--- End quote ---
if someone got RT in config he'll never failed on player who standing in TB and contrast
--- Quote ---What? Come on guys, it was really awful.
--- End quote ---
okay, i'll say real situation
one guy was killed by 4 newbies near VC and we can't find him because GM speed too fast
--- Quote ---This was fucking awful too. Maybe the day when we will have more monster types and more quest. But simply adding mire grinding is just retarded.
--- End quote ---
but making SG sniper by 1 day or EW sniper\BG character by 6-12 hours it's too low
--- Quote ---What will it change, except easier stupid death for people trying to get a profession?
Since when BoS kill everyone on sight ?
--- End quote ---
but it's illogically because Enclave believe that all on continent instead Enclave are infected and must die
i donno about BoS but about Enclave it's true
--- Quote ---8. Randomly spawn stuff from merchants in the cities.
--- End quote ---
because some players are buying stuff with timer
random stuff cause players travel to cities for good stuff
--- Quote ---9. Make slaves of all, without exception, receive experience (every kind of slaves in different ways). Mercs do not get experience at all but it was originally in Metal Armor and thick (even if critter in a leather jacket)
--- End quote ---
making mercenaries with 250 hp and 200 bg(for example)
slaves can receive experience and can be as mercenaries with 250 hp and 200 bg
in one way u pay for you'r time, in other way if u don't have a caps u can pumping you'r slaves and waste you'r time
--- Quote ---What's the point? I mean I don't often use LSW myself, and I never kill all those guys, but why nerfing their stuff?
--- End quote ---
because LSW is very powerful weapon and easy to farm
this economic for 18a
--- Quote ---Again, what point it would achieve? Forcing us to go and spend money in library? Lower nex players chances?
--- End quote ---
for more realistic and more RP
--- Quote ---Don't really understand that one. A large group of player can already wipe a city.
--- End quote ---
heh, try to kill all VC ;D
with 10 economic you can't control the town too long
--- Quote ---Uuuh, why low level weapon? The caravan leader see your plasma rifle and say "oh man, this gun is too powerful, go away"?
--- End quote ---
no, because u can use radio to join you'r friends and kill all caravan - another type of farm
it should be more RP then stupid kill all caravan for Avengers, Plasmas and so on
--- Quote ---You mean, dot on the map? You love TB traps so much?
--- End quote ---
no, it's about RP, in city u can't kill thief if he don't failed, in wasteland u can kill him without guards attacks
and TB traps, why not?
--- Quote ---Do we really need yet another clone of TLA?
--- End quote ---
it's not cloning
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