fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • March 28, 2024, 10:09:07 pm
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: 1 2 [3]

Author Topic: Temporary issues  (Read 35136 times)

Nexxos

  • Moderator
  • o_O
  • O_o
  • Offline
Re: Temporary issues
« Reply #30 on: August 20, 2011, 12:09:45 am »

Joining the Brotherhood of Steel has been made impossible for now. Hopefully the joining feature will work again as soon as possible.

For those who didn't know about the buggy joining, NCR BoS recruiter assigned you into a wrong faction, and certainly not the BoS. Den and San Fran ones didn't even do anything. Access to all bunkers is also permitted now, people who have logged out inside the bunkers and cannot get out should contact a Game Master as fast as possible.
Logged
“And we passed through the cavern of rats.

And we passed through the path of streaming flamethrowers.

And we passed through the faction of the blind.

And we passed through the slough of swarm.

And we passed through the vale of tears.

And we came, finally, to the ice caverns.

Wipe

  • Rotator
  • Random is god
  • Offline
Re: Temporary issues
« Reply #31 on: January 11, 2012, 12:25:12 pm »

Hotfixed Advanced Workbenches, it wasn't possible to use them. Currently wrong animation is played when player use it - proper fix will come in update.
Logged
Games are meant to be created, not played...

Atom

  • Rotator
  • Offline
Re: Temporary issues
« Reply #32 on: February 08, 2012, 09:48:32 pm »

The server runs with some debug tools attached to monitor the scripts' performance. This is the cause of the recent lags and is not going to last for long.
Logged

JovankaB

  • Rotator
  • JovankaB
  • Offline
Re: Temporary issues
« Reply #33 on: August 21, 2012, 10:31:47 am »

All town were regenerated to fix issue with brahmin escaping pens which appeared after last update.
Which means wipe of stashed stuff and hotel rooms.


Never mind, this change will be rollbacked.
« Last Edit: August 21, 2012, 11:26:30 am by JovankaB »
Logged

Wipe

  • Rotator
  • Random is god
  • Offline
Re: Temporary issues
« Reply #34 on: October 13, 2012, 03:34:22 pm »

Server maintenance, today (13.10) at 18:00
Logged
Games are meant to be created, not played...

Mayck

  • Rotator
  • ...shhhh...
  • Offline
Re: Temporary issues
« Reply #35 on: November 13, 2012, 05:54:28 pm »

Junktown unarmed arena has been disabled.
Logged

Mayck

  • Rotator
  • ...shhhh...
  • Offline
Re: Temporary issues
« Reply #36 on: November 19, 2012, 02:36:44 pm »

The update caused bug in client GUI which causes elevator interface to stop working after first use. This bug will hopefully be fixed sooner than "soon".
Until the bug is gone it can be fixed by restarting FOnline client.
« Last Edit: November 21, 2012, 12:46:24 pm by Mayck »
Logged

JovankaB

  • Rotator
  • JovankaB
  • Offline
Re: Temporary issues
« Reply #37 on: November 21, 2012, 12:41:56 pm »

Elevators interface is fixed (patch was applied outside of update cycle).
« Last Edit: November 21, 2012, 12:46:36 pm by JovankaB »
Logged

Wipe

  • Rotator
  • Random is god
  • Offline
Re: Temporary issues
« Reply #38 on: December 05, 2012, 11:27:26 am »

(Partial) server maintenance, possible lags until 18:00.
Logged
Games are meant to be created, not played...

Wipe

  • Rotator
  • Random is god
  • Offline
Re: Temporary issues
« Reply #39 on: December 25, 2012, 03:55:48 pm »

Server maintenance, 27.12.2012 28.12.2012
« Last Edit: December 27, 2012, 10:37:28 pm by Wipe »
Logged
Games are meant to be created, not played...

JovankaB

  • Rotator
  • JovankaB
  • Offline
Re: Temporary issues
« Reply #40 on: June 07, 2013, 11:40:21 am »

There are some small ad-hoc changes on the server in the last days.

1. In NCR bazaar there is a special NPC who gives free XP, so you can level up new chars easily in last days.

2. South of NCR there is new "Ghost Town" location with facility spawning high quality items. This is unfinished place that was supposed to be somewhere else and for different purpose. It was turned into PvP HQ item spawner so you can fight over something and not farm stuff.

3. Next to NCR there is new "Seven Famillies" village. This is a map for unfinished PvE quest, I turn it into a random PvP place for last days next to NCR. In one of the buildings there is outfitter, items given by it will disappear if you leave the village though, but you can use it to defend the village. Beside I'm quite fond of the map, so I wanted to show it. I think it's a nice small map for PvP camping and fighting and even to hang around. I added preview with alternative entrance on the back of the village, so maybe it will be better to camp inside the village rather than right next to entrance.

4. Mayck enabled caravans feature. Caravans should appear in towns from time to time. It's untested and unfinished and prizes are small, but in general the feature should work, so you might check it out.
« Last Edit: June 07, 2013, 11:46:45 am by JovankaB »
Logged
Pages: 1 2 [3]
 

Page created in 0.079 seconds with 21 queries.