Other > Suggestions
Ghost Farm useful like never before
Tomowolf:
yes avusable after playing 2 -or more years after fo238 faws releasde u shit bricks nowh and say scukcy things.
You do not know what has been done by over the early of the 2238 now te know what to do to imprveo the 2238 but the devs are still dnun hy gut they got their ieasd to do but the true facts S HTEIR are afraid to do some imvpres "logic" tp the 238 and they do shits that it wil bye satyng ALIVE "FOR NOW" and it wont be stable I wish if developer team invite more people to the team.
Wichura:
--- Quote from: naossano on October 30, 2011, 05:28:56 pm ---You won't have to defend yourself agains't bomber, as the bomber will stay right in front of the door.
--- End quote ---
They will anyway, with instant dynamite-check. I wrote about it already.
--- Quote from: naossano on October 30, 2011, 05:28:56 pm ---You won't have to defend yourself agains't thieves as you don't bring valuable stuff. (no trader)
--- End quote ---
So if I want to give newcomer a hammer or 10 mm pistol, I am unable to do so there. I wrote about it already. Brilliant idea.
--- Quote from: naossano on October 30, 2011, 05:28:56 pm ---You won't have to defend yourself agains't troll as troll do not harm.
--- End quote ---
Sure, especially bored kids, spamming chat with //////////yourmomma///////////xd. Brilliant idea #2.
--- Quote from: naossano on October 30, 2011, 05:28:56 pm ---You won't have to worry about who's there as there is no reputation or citizenship.
--- End quote ---
You wrote something else before. And it's not dumb AI or game mechanics for decide who can be in or out the Slags, but people. Brilliant idea #3.
--- Quote from: naossano on October 30, 2011, 05:28:56 pm ---Unless you want an abusable system, or a base for you own, seems the only way to have safe place to meet...
--- End quote ---
Meet and what? "Let's go out, it's shitty dark cave here and I can't do single crap." Brilliant idea #4.
--- Quote from: naossano on October 30, 2011, 06:58:46 pm ---The problem is that a player driven faction is highly abusable, and can't be apolitic.
Plus, we already have player driven faction dedicated to help the newcomer. It was WWP. It is BHH. It would be another faction tomorow.
--- End quote ---
You are speaking about PvP-apes Tree Control business, which I never participated and I don't want to, neither the Slags would. Brilliant idea #5.
Anyway, no response from dev team brings me to conclusion it's only waste of time. Well, at least we tried.
Izual:
You're still ignoring the guards problem ::) What if 20 pro-pvpers decide to camp the location and kill its guards?
Wichura:
You are still ignoring what I wrote above in this thread. That makes me sad.
First of all, Ghost Farm map needs changes, which I did already (first post). Preview needs to be done, I added a dull project of that (first post). Also AI guards have to have stats boosted and Kill-on-Sight everyone out of the Slags faction, so no "pro-apez" gonna camp the place. It won't be abusable at all, like Enclave or BoS bases aren't. Also (I know for some people every group of players is n00bz-to-pwn if they win or foking-proxy-cheaterz if they loose, but just try to imagine) the idea is totaly out of current or future PvP or Tree Control mechanics and stuff.
Izual:
So we're just back to what I wrote earlier: you'll need immortal guards, and this is rather unusual in FOnline 2238. You could solve the thing by adding reinforcements (like in most guarded towns) but it does not exactly match the Slags background. Not saying your idea is bad, just pointing out some security flaws.
--- Quote ---Also (I know for some people every group of players is n00bz-to-pwn if they win or foking-proxy-cheaterz if they loose, but just try to imagine) the idea is totaly out of current or future PvP or Tree Control mechanics and stuff.
--- End quote ---
Tell that to the people that like to raid public locations :/
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