Other > Suggestions
Ghost Farm useful like never before
Wichura:
I forgot to mention - no precious items, caps in large amounts or any other "richie richies" will be present there. There can be locked doors with access for important members only, kind of "safe" to keep something valuable, but I don't think it's necessary. It's more reasonable to set a tent nearby and stash private stuff there.
Swinglinered:
--- Quote from: Wichura on October 16, 2011, 10:43:37 pm ---I forgot to mention - no precious items, caps in large amounts or any other "richie richies" will be present there. There can be locked doors with access for important members only, kind of "safe" to keep something valuable, but I don't think it's necessary. It's more reasonable to set a tent nearby and stash private stuff there.
--- End quote ---
Locked doors attract Lockpickers and Bombers.
Wichura:
And items stocked somewhere attract thieves and vultures.
That's why both (items and locks) won't be necessary to run this place I think.
T-888:
--- Quote from: Wichura on October 16, 2011, 10:19:26 pm ---How is that?
--- End quote ---
It is like this , trolls start counting their bombs and call in other scum , ;D the thing is even if you make it fortified like ncr , it's possible to take the place over anyway some s8 clowns will go there with merceneries and shit :)
So you need those guards to respawn without any delay or they just be immortal one shot sheriffs.
btw nice suggestion
Wichura:
--- Quote from: Wichura on October 16, 2011, 09:59:13 pm ---Add some guards, hostile to non-members or non-friends of Slags.
--- End quote ---
So the way I see it, it will be almost impossible to rape and pillage with anonymous alt more than once. Mercenaries at bases are killing unwanted visitors in no time, sometimes it's even faster than map loads. Known, beloved "feature" from merc traps can work here perfectly, I guess.
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