Other > Suggestions
The Ability to Trade What is In Your Hand
Caviano:
--- Quote from: RavenousRat on October 15, 2011, 11:05:25 PM ---...
--- End quote ---
This is dumb.
RavenousRat:
And then main thing! It can be used in PvP! Just imagine, a battle, guys are shooting each other, bad polish words in mumble, people are dying, you're walking from corner of building and there! A bluesuiter with stupid name stealing your gauss pistol and then running away laughing! Ahaha! Stealing skill usable in PvP!
Swinglinered:
The perk illustration for Pickpocket indicates that hand-stealing is Canon.
Perhaps make it so items on trading table are non-stealable.
Shonsu:
The main problem is there is currently no defense from stealing except to keep running. While there are several perks to make you a better thief. How about a perception based perk that makes you able to catch a thief, and if you're in a guarded zone the guards start attacking that person? Heck, for that matter I'd make perception all by itself make it harder to successfully pick someone's pocket.
LagMaster:
in Fallout 1&2 steal was a good way to make money from NPCs and it was good for some "no kill" quests
if we can make a dialog with a steal check to gain better guns and melle skills* then we can use steal to power up out builds
*like talking to an old theif
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