Other > General Game Discussion
Why there are not enough players?
GroeneAppel:
Why aren't there enough players?
Simple
The game isn't known enough. And the SDK split up the population (don't ask me where I have no idea, altrough i'd love to know about other servers)
How do we fix this? Well you would have to advertise, afcoarse we don't have money for ads. So whats left? yes the players themself. People should introduce Fonline on forums and such. Then help the players from there start up and have fun. And voila you will slowly see the game grow. That's how you do it.
But I think that before such a thing, major bugs need fixing first. Since that's what kills new players more than mauraders.
Chiko:
To be honest...i doubt it is a matter of publicity and i really dont believe we will ever see the playercounter rise significantly. This game is simply designed for a very special audience. For beginners it is rather hard to make progress and i guess that at least 80% of all new players quit playing the game after one week.
I dont think this is bad at all, because the world ist not that big and i guess 1000+ players would somehow ruin it. Id rather have a small, active community.
If somehow 500 players join the game next week, we can read countless "i got killed again this game is so unfair and shitty" threads on the board.
Some may be tough and overcome the obstacles you face as a beginner and those players are what this game needs. Most don't, can't oder won't...doesn't matter. Most people dont like challenging games. Anything has to be easy "click+pwn". Fonline is not. And its good that it isnt.
Reaver:
To answer the question why there is not enough players...
Because this game sucks. They added all these stupid buggy changes and it frustrates players into quitting the game. I honestly do not see the point in this game myself with all the bugs and horrible new ideas that are bugged. And the town control sucks and is completely boring and pointless.
pti4ka:
Epic posts :-\
ps. There are enough players.
MACtic:
I think the biggest problem is not only the amount of new players coming in but them actually staying.
From a new guy perspective the biggest problem is making a tent. Let's remember that new guys are loners because they don't know anybody yet. That's why it is a real pain for them to gather 10 hides for a tent. (remember that they don't know how to play and make a good build). This alone makes them go away. If we could get around that and make it easier for them the chance for them to continue playing would be higher.
I already suggested that every new char should start having his tent somewhere on the map. Make it be in a awkward location but at least he would have a place to store his items. Besides, he would make a new tent anyway because of the far away location of his original tent but at least it would be easier to do it having a place to store items in the first place.
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