Other > General Game Discussion
Why there are not enough players?
ghostiez:
edit.... delete. peace
RavenousRat:
Of course my english isn't perfect, but I think there must be a rule that should force people to use alteast google-traslator-quality english when they post more than ~5-10 words at once, because it's really hard to read it and bad for mental health. Isn't it hard to type in your language in translator and then just paste it there?
About answer on topic's question: no changes, no interest.
Swinglinered:
--- Quote from: RavenousRat on October 21, 2011, 11:23:50 PM ---Of course my english isn't perfect, but I think there must be a rule that should force people to use alteast google-traslator-quality english when they post more than ~5-10 words at once, because it's really hard to read it and bad for mental health. Isn't it hard to type in your language in translator and then just paste it there?
About answer on topic's question: no changes, no interest.
--- End quote ---
Of the favoritest things, trying the for the English is the fun!
50% is more than goodness!
cannotspace:
I once said "well, camping and ruining bluesuit's lifes is all fun and nice but when all the new players rage-quit you'll end up just camping each other"
I guess you're eating from the shit you done
Point is: Yes, I've killed some new players, but I don't just camp grids 24/7 with slaves/mercs like some people, and those grid campings are what killed the game
Wallace:
Well i had like 20 month break from playing
Back then FO was bursting with life and activity (although PvP and TC burned in my memories mostly). Comparing to then now FO is only a smoldering ruin of it's former self...
In my opinion that what is most discouraging is the "balancing" of the game.
And that "balancing" is mostly nerfing... Nerfed/banned perks/traits/weapons(' AP cost)/drugs/CritHits/equipment
When i reach farther into my memory back then there weren't so many nerfed things in the game as there are now
Players are constantly loosing grasp of the former Fallout spirit they were familiar with and instead are given something worse... How is that supposed to make players stay here for long?
My advice is that "balancing" the game would be about upgrading features which require it. Not nerf those features which are solid already!
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