Other > Suggestions

Implement Tragic the Garnerning as Arcomage conversion.

<< < (6/10) > >>

Sarakin:

--- Quote from: Lexx on October 17, 2011, 10:43:46 PM ---PvE gambling would be extremely easy with a pimped up gamble character. You could make money like nothing else. It will result in a lot people going to the machines, producing money. We actually had this issue already in the very beginning.

--- End quote ---
If  you cap maximum caps you can gain per hour and risk factor would be involved, I dont see anything wrong in it. Imagine gambling in New Reno, you might farm some caps, but in the same time, you could get shot while leaving New Reno and lose everything. Its similar to farming staff in encounters.
Gambling skill could only slightly affect chance of winning or net gain. (common logarithm or cube root functions)


--- Quote from: Lexx on October 17, 2011, 10:43:46 PM ---PvP gambling would be extremely unfair if a pimped up gamble character is playing against a "normal" character. It will either result in nobody playing against anyone anymore or everyone using a gamble alt. Both situations are bad for the gameplay and if a situation can be abused, it will be abused.

--- End quote ---
If other player would get basic idea how good the other player is in gambling, it might solve both results.

Grommok:

--- Quote from: Andr3aZ on October 17, 2011, 01:00:41 PM ---Give this a try then:
http://fodev.net/forum/index.php?topic=15279.msg124943#msg124943

--- End quote ---
I like this.

--- Quote from: Sarakin on October 18, 2011, 12:26:42 PM ---If  you cap maximum caps you can gain per hour

--- End quote ---
Actually after too much wins casinos ban you, for being suspected oif cheating.

Lexx:
And then you create another alternative character and continue. Singleplayer rules don't apply to an MMO like 2238.

Cold_Fusion:

--- Quote from: Lexx on October 17, 2011, 10:43:46 PM ---PvE gambling would be extremely easy with a pimped up gamble character. You could make money like nothing else. It will result in a lot people going to the machines, producing money. We actually had this issue already in the very beginning.

--- End quote ---

Did You somehow missed the point with cooldowns?
Its just like with every other production (profession/skill) => cooldown => limiting income.

Besides, like Sarakin said, gambling is most popular in dangerous places:
Den, Redding, Reno...

Johnnybravo:

--- Quote ---Did You somehow missed the point with cooldowns?
--- End quote ---
Last time I checked there was no "mining" skill.

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