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3D complaints / criticism / suggestions

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Graf:

--- Quote from: Roachor on March 28, 2012, 07:30:58 am ---I vote when holding a 2 handed weapon you kick the door open

--- End quote ---

This.

Opera:

--- Quote from: Roachor on March 28, 2012, 07:30:58 am ---I vote when holding a 2 handed weapon you kick the door open

--- End quote ---

I don't really get why we can't just make the animation same as now. It's not a big deal, if the weapon disappears while opening a door. Kicking a door open maybe looks cool in combat, but in any other case... stupid?

Additionally the doors would open wrong direction in some cases which would make it look even more weird.

Roachor:

--- Quote from: Opera on March 28, 2012, 06:22:29 pm ---I don't really get why we can't just make the animation same as now. It's not a big deal, if the weapon disappears while opening a door. Kicking a door open maybe looks cool in combat, but in any other case... stupid?

Additionally the doors would open wrong direction in some cases which would make it look even more weird.

--- End quote ---
Doors need to be reworked anyways. like the back door in modoc you can't click on from the outside, or doors that once opened you have to hunt out the one pixel for the door sticking out to close. I don't know about you but i kick open doors whenever i have my hands full (like if im holding dinner and a drink and need to get in my room)

Opera:

--- Quote from: Roachor on March 28, 2012, 06:28:11 pm ---Doors need to be reworked anyways. like the back door in modoc you can't click on from the outside, or doors that once opened you have to hunt out the one pixel for the door sticking out to close. I don't know about you but i kick open doors whenever i have my hands full (like if im holding dinner and a drink and need to get in my room)

--- End quote ---

Well, this could be easily achieved by making a button to highlight items and doors for example.

It never bothered me when the weapon disappeared while interacting with objects in the game. Also you wouldn't need to make 3D doors or draw more door animations just because of a character's door opening animation.

chocolate_chip_cookies:
Players are walking around with guns in their hands, they might as well kick doors open. You can always put your weapon away and open it normally.

We all know it would be badass, but Opera is also right that it isn't really needed. It's a matter of personal taste and if you want to stay true to door opening in original fallout. Personally, I don't care.

And even if doors would be kicked open, there would be no need for 3D animation of doors. They could have the 2D animation but with increased speed so it looks like it swings open from impact, or even normal slow door animation wouldn't be that bad.
It also depends on the type of kick.

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