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The New Californian Republic annexes border states

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Rascal_:

--- Quote ---I think redding is better than reno because redding is new
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and ur wrong in ur thinking couse there are no f*** inner girds, city is bigger and offer more than just st8 streets in order to movement and tactics

Eternauta:

--- Quote from: Black Key on October 08, 2011, 01:11:53 AM ---Let's remain positive: At least this experience has shown to those who claim that without TC mechanisms, without militia, without PVP teams, everything would be better, that they are completely wrong.

There will always be organized groups ready to break everything, just for fun.

To stop them, a group of looners is not enough. You need a true team, organized for combat: builds, communications tools, tactics, etc..

Let's hope those dreamers will not lose memory and will remember that a PVP team can be useful sometimes...

--- End quote ---

Why is it so hard to understand my point? (I'm not saying you have to agree with me). What I meant is that without TC, this kind of GM driven events would not make people think that it's all bout a GM making one faction keep the town for a crazy amount of time so they get an enormous income from the TC box.

Without TC, PvP gangs would still be able to fight against their enemies using their powerbuilds, and these PvPers would still be needed to defend projects, etc. I didn't say anything against that.

It sometimes seems PvPers need something as explicit as a "towns can be taken" feature to actually think about gathering and fighting against other gangs...

I still think that no-TC would be nice, or, even better, a TC system similar to what Ravenous Rat said in some other trollthread: you need faction members actually standing inside the town map if you want it to remain yours. It'll make factions take the town and stay there instead of taking and only come back for the TC box loot.

Black Key:
You don't get it...


--- Quote from: Eternauta on October 08, 2011, 05:49:37 AM ---...What I meant is that without TC, this kind of GM driven events would not make people think that it's all bout a GM making one faction keep the town for a crazy amount of time so they get an enormous income from the TC box.
--- End quote ---

We known that from the beginning... Nobody's complaining about that...


--- Quote from: Eternauta on October 08, 2011, 05:49:37 AM ---I still think that no-TC would be nice, or, even better, a TC system similar to what Ravenous Rat said in some other trollthread: you need faction members actually standing inside the town map if you want it to remain yours. It'll make factions take the town and stay there instead of taking and only come back for the TC box loot.
--- End quote ---

I've read all the posts in that thread (and in your thread speaking about RP...).
It seems you did not, so => http://fodev.net/forum/index.php?topic=18860.msg156394#msg156394
And even if there's some trolls in it there is mainly good ideas in it...

Anyway, my point is: I've been in an RP team for more than one year. We have sometimes been in conflict with PVP teams and especially the lawyers. But at the end, you discover that without the help of such teams, you can just enjoy small RP but not organize RP events. Moreover, when you finally work with them on your project, you discover that most of them have RP chars and that some of them are very involve in RP things even if they don't speak about it and even if you don't know their RP alts.

And you've never heard them saying: "let's kick out RP players and delete RP mechanisms In Game. We don't need them to enjoy our PVP"... And if you don't know, there is PVP players who use to disconnect their PVP chars after the battle and to come back in the city with other alts... To enjoy RP moments... Yes, it's possible to enjoy both...

So if you wanna make more RP, more events In Game, you basically and most of the time need the protection of a PVP team and PVP mechanisms to help this PVP team. Except of course if you do things that i've read: play only with RP players on a private server.

The 2238 system is maybe not perfect, but a lot of things are here to help you. But it's an open system. It means diversity. It means also that you can't choose with whom you will play. Some players would like to change the system. Not to make it better for everybody, just better for them and to invite those who dont play like them to chose another server. Some says: Fallout is an RP Game so 2238 should be an RP Server.

In the thread speaking about TC in the next session (http://fodev.net/forum/index.php?topic=18860.0), the result of the pool is very clear: only a quarter of the players think that TC should be removed. The majority wants to continue to enjoy TC (not only PVP). It means that the minority will have to deal with TC if they wanna do RP things In Game. So now, they should learn and understand the PVP mechanisms, contact PVP teams and ask for their protection. And for some, it will be a good opportunity to forget their prejudices, meet the others, and not only the ones they have choosen.

Anyway, it will surely be one of the best time of the game because most of the PVP teams enjoy to fight for something. And if you wanna change the PVP teams, the way they act, the better way is to do it from inside...

PS: don't forget that it's the end of the session (sooooonnn ?) so some teams who could start a new project don't want to do it now cause everything could be wipe tomorrow... It's boring for everybody...

Nice_Boat:

--- Quote from: Black Key on October 08, 2011, 09:19:30 AM ---(...)
Anyway, my point is: I've been in an RP team for more than one year. We have sometimes been in conflict with PVP teams and especially the lawyers. But at the end, you discover that without the help of such teams, you can just enjoy small RP but not organize RP events. Moreover, when you finally work with them on your project, you discover that most of them have RP chars and that some of them are very involve in RP things even if they don't speak about it and even if you don't know their RP alts.

And you've never heard them saying: "let's kick out RP players and delete RP mechanisms In Game. We don't need them to enjoy our PVP"... And if you don't know, there is PVP players who use to disconnect their PVP chars after the battle and to come back in the city with other alts... To enjoy RP moments... Yes, it's possible to enjoy both...
(...)

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Thank you for this sensible post. I'd also add that there's room enough for both RP and metagame-heavy PvP in terms of locations - there are so many towns that remain unused that GMs barging into TC towns or even players suggesting the removal of TC are not even funny anymore. If I were to be a bit spiteful, I'd say that you "RP guys" like Surf, Etarnauta, Jovanka etc. have had your Cathedral, Necropolis, Vault 15 or even Toxic Caves (not even mentioning all the unused guarded locations that have their own RP potential too) and what have you ever done with them? Nothing much, really. Surf brought his Excellent Project(tm) to Redding (which was doing perfectly fine), sort of has broken the town and what did we get instead of TC? Again - nothing much, really. Heck, I'd say that in terms of community building you've done less than them PvP apes who at least occasionally actually decide they're going to hold the city, maintain some order and allow non-hostile dudes in. And yet you people have the audacity to demand the removal of TC (which really works and keeps a lot of people in the game) because from what you're saying you have no room for something... duh, why don't you use the space you were already given first? Why do you want to arbitrarily ruin the game for guys who expect something else than you - because no fun allowed? People like BHH or TSAR I at least partially understand, they want their own town where they make the rules and maintain some freedom for the outsiders - that is all good since they fight for it on a daily basis, but people who just whine that TC prevents them from doing something they've never really done despite having all the tools are really, really weird.

T-888:

--- Quote from: Rascal_ on October 08, 2011, 01:39:23 AM ---and ur wrong in ur thinking couse there are no f*** inner girds, city is bigger and offer more than just st8 streets in order to movement and tactics

--- End quote ---

Well i was there yesterday quite a lot , didn't see anything different other than more people and butchery oh by the way everything happen on the " main street " :)


--- Quote from: Eternauta on October 08, 2011, 05:49:37 AM ---I still think that no-TC would be nice, or, even better, a TC system similar to what Ravenous Rat said in some other trollthread: you need faction members actually standing inside the town map if you want it to remain yours. It'll make factions take the town and stay there instead of taking and only come back for the TC box loot.

--- End quote ---

I think people still don't believe me those would be " faction proxies " actually hanging around the city and collecting the TC box reward but hey okay i would gladly give the system a try and then we would see what really happens , fonline2238 is still beta right ? ::)

Sometimes it's actually pointless to discuss because no matter how much you discuss you can never ever be sure what actually happens ingame before you experienced it , redding is a good example.


--- Quote from: Black Key on October 08, 2011, 09:19:30 AM ---The 2238 system is maybe not perfect, but a lot of things are here to help you. But it's an open system. It means diversity. It means also that you can't choose with whom you will play. Some players would like to change the system. Not to make it better for everybody, just better for them and to invite those who dont play like them to chose another server. Some says: Fallout is an RP Game so 2238 should be an RP Server.

--- End quote ---

Exactly nothing is perfect both sides have to agree on a solution that benefits all.

heh redding is fixed

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