Other > Suggestions

EW upgrades rework

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Johnnybravo:

--- Quote from: Crazy on September 24, 2011, 06:27:30 PM ---It divide DT by 5 actually, it's Armor piercing perk (ammo perk) which divide by 3 (if I remember correctly).

--- End quote ---
Wiki states 3, though in both case increase would be about 1-2 damage per shot on all possible armors.

Grommok:

--- Quote from: Johnnybravo on September 24, 2011, 05:41:37 PM ---I fail to see how removing interface option would justify crappy upgrade. (especially since there is no cost for opening inventory in Fonline)

--- End quote ---
Because EW would have a sort of "energy reserve" like cars. This means that every cell is not like a bullet, but a TRUE energy cell. You use cell on weapon, weapon gets recharged. Right now Energy Cells are treated like bullets, and with this thing (AKA power storage) having Extented Capacitor (the name doesnt imply that it is less power-consuming, but that can store more power) means that you can actually have more power before needing to look for another cell in your backpack. You might get more shots because, with normal capacitators, a part of the energy gets out of the cell without getting in the capacitator because it's full, otherwise makes no sense that

--- Quote from: Johnnybravo on September 24, 2011, 05:41:37 PM ---you would probably get 24 shots from loading it with 12 'ammo'

--- End quote ---

Wallace:
Well even though you can divide single energy cell to 40 or 50 "bullets" and it is unrealistic as hell it doesn't bother me (and i bet many other players as well)

So for now i say to leave it as it is... for now.

It isn't much of a bother after all

Grommok:
Isnt a bother, it's just unrealistic.

Johnnybravo:
People with rocket launchers are already doing it, but because there is only one ammo for those weapons, I still fail to see any reason why remove "reload" button when it does the EXACTLY SAME thing as moving ammo on your weapon in inventory.

--- Quote ---having Extented Capacitor
--- End quote ---
This is Fonline specific, weapon description is however (also in F2)

--- Code: ---This Wattz 2000 laser rifle has had its recharging system upgraded and a special recycling chip installed that reduces the drain on the micro fusion cell by 50%.
--- End code ---

Anyway this is still pointless because there is nearly no benefit in combat from upgrading your weapon with this.
Neither for Magneto-Laser Pistol because it simply fails to improve efficiency beyond very few percents.

If those weapons were supposed to be one tier higher when upgraded, they would have to be improvements over their base versions.

For example currently, there are 3 levels of professions and several tierless and several uncraftable items. Flamethrower is craftable by everyone without any profession required, Improved Flamethrower requires BG2 and has about 45% better damage than base one.
This is example of really different weapons based on the same model, making upgrade look meaningful.

There is no such thing for EW, even though 3 of 5 available weapons are upgradable in Fonline.


--- Quote ---Isnt a bother, it's just unrealistic.
--- End quote ---
It's a game, not simulator. And even if the Fallout feature of ammo packs was added in Fonline, it wouldn't change the efficiency of those weapons, just increase cost of using some. Nothing really exciting, and definitely NOT THE POINT OF THIS THREAD.

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