Other > Suggestions
Awaiting respawn timer at respawn location
Wipe:
No point in reinventing the wheel. Enforcing FOV refresh ("hiding" critters which are >3 hexes away, without need to wait til they move) on death would be enough.
solid snake:
--- Quote from: Crazy on September 20, 2011, 05:02:54 PM ---Hum, no, unless 3 hex view range is your full perception...
Also, it's useful when a mistake happen, to explain yourself, that kind of things.
--- End quote ---
yeah i have no idea what OP is talking about.
when you die, you cant see anything but a few hexes. most ive seen when im dead is someone dead next to me. ;D
i honestly miss the feature where you could talk (not just whisper) to other players. so they wouldnt just have to be in your adjacent or primary hex.
Michaelh139:
--- Quote from: solid snake on September 22, 2011, 10:46:43 AM ---i honestly miss the feature where you could talk (not just whisper) to other players. so they wouldnt just have to be in your adjacent or primary hex.
--- End quote ---
You can do that now with the /o speak.
Surf:
--- Quote from: Michaelh139 on September 22, 2011, 12:41:53 PM ---You can do that now with the /o speak.
--- End quote ---
Which is not intended/a bug and won't stay like that.
Grommok:
--- Quote from: Wipe on September 22, 2011, 08:16:50 AM ---No point in reinventing the wheel. Enforcing FOV refresh ("hiding" critters which are >3 hexes away, without need to wait til they move) on death would be enough.
--- End quote ---
Something like forcing refresh every second?
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