Other > General Game Discussion
Proxy
kttdestroyer:
Acually i think that the only way to deal with proxies and dual loggin is:
1. Make the game registration for one account with few characters (however this works only with pay to play games, and even there some people could pay for more accounts, but that wouldint be all that bad thing no? However as we know this game will not become pay-to-play as far i am concerned)
2. Make one character enough to work well for everything he needs. Scouting, Mercs world map, tent making, new member base adding and bringing. All those things need two players to do at least. You cant attack a town without scouting it (ofcourse, right now one person scouts and second is ready to fight, but scouting is boring, really), the whole thing with mercs on world map camping grid spawns is somehow tactical but if you think about it its just ridicules (in my opinion everything spawning on your head or you spawning on others head like in some encounters is ridicules acually). Tents, as you cant have a crafter and a good fighter in same character, you have to have two characters, and its good for both to see the tent, you either got a friend to log into one of those or you risk your character to be stolen, or you dual log... Same with base (hopefully those two will change "soon" as it seems).
T-888:
Yes if the game would be less " alt consuming " and existing characters more universal we could leave the proxies behind, for example if cooldowns would be removed we wouldn't need to use proxies to gather resources otherwise you can get old and die by playing this game , i think this is what the game actually needs.
As for shutting down proxies/dual logs , it's easy , make one account per IP that can use multiple alts , new IP's just " bind " to an account so that you can't use more than one account at a time , heck i even had an idea how all the alts could be named the same , like if you have only one character , your still the same person even using other characters but you still use multiple alts , in my opinion that would be awesome, no more baseraping noobies that can just make new account/alts and keep on trolling the server and community and i think i don't need to give more examples just too obvious , in other words anonymity would disappear and the " RP effect " would take place in the game. Like you make your choices , friends and foes and you don't have the option to make new account and suddenly be a different person , that is just wrong. I'm not a fan of hardcore RP but it seems a lot of people would like this since it would make the gameplay more enjoyable and falloutish :)
RavenousRat:
This post will break your dreams but...
This topic is about proxies, it means you can have different IPs, it means your suggestion is failed.
avv:
--- Quote from: kttdestroyer on September 20, 2011, 03:59:23 PM ---2. Make one character enough to work well for everything he needs.
--- End quote ---
This is must. Like destroyer said, tent making and base adding is damn boring and time consuming with friends but if you have dual-log it's done in 20mins. Loners can only dream of having tents next to every town. In gang life self-sustenance is respected and having to ask for favours is tiresome because one's pals have to stop doing whatever they were doing and go help their friend. But if you have proxy, everything that requires 2 chars is done very fast and comfortably.
jan0s1k:
--- Quote from: OskaRus on September 19, 2011, 08:19:33 PM ---Imho removing proxy would not remove cheating. Private VPN are common option.
--- End quote ---
Yes, for cheaters proxy setting in client is just help, but if it'll be removed cheaters anyway will cheat, there is many programs which can redirect connection through proxy and this "10%" will be even more angry ;P
IMO proxy isn't bad if you still are playing on one character, even it can lower your ping if your trace is going by shitty way (of course I'm not talking about free proxies...) and that proxy is in same country and go by another way :)
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