Other > Suggestions

New item - painkillers

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Wallace:
I've been thinking about some way to increase chances for survival for new players and came upon this idea: Easily crafted painkillers (made from broc or xander) Which would work somewhat similar to Super stims but in another way

If you would take a painkiller it would temporarely heal you for 15 (or 20) HP (as well as capping your max HP 15 - 20 higher than normal). After a while it would subside (just as super stim's withdrawal effect) That would be nice for a newbies as those increased HP would add to their survival chances. For high level players 15 or 20 HP is not much of a difference.

Another way of implementing those would be by a doctor profession. In that case advanced painkillers combined with sedatives and stabilizers resulting in the above bonus plus:
- All damage resistances would rise for 5% (except poison and rad resists)
- No withdrawal damage from super stims
- Sequence LOWERED by 10 (down to one point)
- AC from agility lowered by half (round up) or fully
- OR - 1 Perception instead of two above cases

I don't know however if this would be easy or hard to implement in FOnline

So please comment on this (and entire post)

Grommok:
Like this idea. I suggested a "doctor overhaul" sometime ago, and i dunno how could i have missed paikillers!
I personally prefer to see it with the stats of oyur first idea (small heal, max health increased) but adding it to Doctor [1] would make sense, and make Doctor [1] a little more useful. Plus REMOVE WORKBENCH REQUIREMENT!

Wallace:
The question is - are devs considering adding new items at all?

(also please for more comments ;) )

Grommok:

--- Quote from: Wallace on September 18, 2011, 04:58:07 PM ---The question is - are devs considering adding new items at all?

--- End quote ---
To quote Surf

--- Quote from: Surf on September 11, 2011, 06:44:38 PM ---It has been said numerous times that there won't be any new weapons before t he old ones are relatively balanced.

--- End quote ---

Wallace:
so... it can be implemented since it's not a weapon?

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