Other > General Game Discussion
Roleplaying in FOnline:2238
Grommok:
Absolutely not. I understand maybe is not too much RP, but always better than NPC comin' outta the fuckin' wall!
It's just a way to lead players to stick together, even if for a single moment, as one, you react to defend your town, your home. Might sound kinda stupid, but instead of saying "NONO FUCK OFF NOT RP" try thinkin', instead of forcin' other to roleplay your way, to a way that unites people, even if for less than 15 minutes. Uniting them for an event, then another, then they will start thinkin' together, and then start roleplayin' properly. NOT like me ::)
Tomowolf:
--- Quote from: Grommok on September 21, 2011, 02:43:53 PM ---Absolutely not. I understand maybe is not too much RP, but always better than NPC comin' outta the fuckin' wall!
It's just a way to lead players to stick together, even if for a single moment, as one, you react to defend your town, your home. Might sound kinda stupid, but instead of saying "NONO FUCK OFF NOT RP" try thinkin', instead of forcin' other to roleplay your way, to a way that unites people, even if for less than 15 minutes. Uniting them for an event, then another, then they will start thinkin' together, and then start roleplayin' properly. NOT like me ::)
--- End quote ---
Stick players together ISN'T roleplaying its just annoying and shitty idea thats what I think and its true but sad. Role-playing can be done with good history, not about killing bilions of mobs, just use mind and create an role-play project but it needs help of GM instead of (sorry for saying that) uber events in which we kill zylions of creaturs and some GMs call it role-play.
IT hould be done in close group, beause noone outside would want to be put inside the role-play circle. One wants to kill brainless mobs and second guy want create athmosphere and history for other players/friends.
Also if I didn't tell about it - I'll just say once again: Forcing player to role-play is bad and annoying and boring - KA-BUM-TSH>
Eternauta:
--- Quote from: Tomowolf on September 21, 2011, 03:25:01 PM ---Forcing player to role-play is bad and annoying and boring - KA-BUM-TSH>
--- End quote ---
I don't want players to be forced to roleplay (and ban the shit out of them if they make out-of-character comments, etc.), and I don't want players to be pr0 RP'ers, I'll just to see them trying to be in-character for a good amount of time. I think this game can offer a nice experience that way but certain technical characteristics such as the existence of TC have made one form of playing (PvP aping) almost completely "eat" other tendencies.
Surf:
The best way to achieve that is still a closed private server with a dedicated group of people GMing/playing without any interruptions.
Amrok:
"closed private server" would be a failure.
As far I have understand the initial post, the purpose is to push RP aspect in a Fonline world which involve hundred of players around. Personaly, RPing there take sense because it is not a closed session.
As Eternauta said, the only thing that really kill RP part in Fonline is the game mechanism system. Because it generate situations with no-sense.
If we could have credible situations, we would see RP action from players.
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