Other > Suggestions

Higher default carryweight

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avv:
Playing with low carryweight is pain in the ass and the game really allows you to gimp yourself on part of cw.
Especially pvp alts tend to have as minmaxed cw as possible because it's support ability. Str is replaced with weapon handling and psychobuffout. Stonewall comes with small frame trait without exceptions.

Low cw char can't loot, farm or gather properly or wear metal armor. Important abilities for everyday gaming, except if you do only pvp with that char and have proxy looters.

This creates an issue where cw-minmaxed pvp alts are ofcourse stronger than chars that are made for general living in wasteland. So people are encouraged to make fighter alts, farmer alts, hauler alts and whatever in between.

If every char had for example 100 cw as unmodified default and small frame did something else than reduced cw, how would it hurt the gameplay? Personally I see only good sides. All chars could farm, loot and gather. Wearing metal armor is not huge benefit because top pvp players will wear ba anyway.
If you look at diablo and many other games, all classes have equal inventory space. In fallout singleplayer there was still enough cw even if you took str1 and small frame. Carrying items around so that it's not pain in the ass should be default "right" of every character.

JovankaB:
I disagree. I think it's important that all SPECIALs are relevant and it would make ST even less relevant.
Every choice of very low atribute should be painful in some way.

I like that drugged apes can't loot everything easily.

High ST should give more benefits though. Right now max ST is the ST you would use for weapon and even this case isn't that common because of perks/drugs. Even for melee builds its not that important, because damage bonus is tiny.

Andr3aZ:
I agree on the points that it would enable different builds to be more suitable for the daily living in wasteland (mining, carrying resources, loot, collect stuff or move it from place to place).

But yes, I'm teared appart at the question what is better: powerbuilds that can carry a shitload of loot or proxy-ST10-looter-alts. Best would be no proxy-loot-alts, but that issue is a little bit more difficult.

My opinion is: As proxy-looting is already goin on, lets let those powerbuilds carry their dozens of MAs so they don't need proxy-alts anymore, but at the same time, enable less stress and more fun for normal builds in their daily business with more cw (the above mentioned "oh fuck I can't carry more than 4 iron ores because im a crafter-hybrid")
I once brought a friend to fonline and he did a SG/Crafter hybrid. First thing he mentioned was "I have to go from mine to town 4 times to have enough material for a gun and 50 rounds?"

JovankaB:
Tools and materials should be lighter (though some already are lighter than in the past), it's a different thing.
The most ridiculous example is probably speed loader, which weights over 5 kg  (what the...?!).

avv:

--- Quote from: JovankaB on September 12, 2011, 04:03:22 PM ---I disagree. I think it's important that all SPECIALs are relevant and it would make ST even less relevant.
Every choice of very low atribute should be painful in some way.
--- End quote ---

Like luck and cha? Absolutely no downsides if you make the build right. 1Luck just leaves out some nice perks that the build doesn't need, 1 cha means you can't have lots of mercs, lead lots of people or talk to npcs without drugs. Totally something that player can live without. str1 means you can't frigging move items around.


--- Quote ---I like that drugged apes can't loot everything easily.
--- End quote ---

Apes got absolutely no problem with looting, they use looter proxy that's waiting on worldmap. For hauling they use alts.

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