Other > Gang Issues
Redding
Josh:
--- Quote from: Simon on October 03, 2011, 03:24:27 am ---Kokoweef Kool Kids for life. Happy hour at Last Gasp Saloon, all beers on me.
--- End quote ---
perhaps with a different name...
maszrum:
--- Quote ---People on 2238 complain for 2 years about our time zone. Ask MSH, it was same shit during NA VS DA time etc.. At your 20 dude is 14 for me and I work....
--- End quote ---
yea its the same story over and over again, since developers disabled "tc-window" - actually i dont know why they did that, everyone was pleased with thoes system.. maybe only few windoes required small changes but generally it was ok.
from our point of view you are hidding ;) in NA vs DA (dark alliance ? wtf - that was dark side ..of the wasteland btw) most of the players was from europe. most of them -becouse every team have people form different time zones. you guys have many players form north america , we have many players from asia (siberia, kazahstan) and i belive we can find some solution for our "problem" if we really want to.
Nice_Boat:
Well the problem with finding solutions together is that some people are interested in chivalry and fighting for the sake of fighting and some people (a minority, but there's enough to make an impact) care only about "winning" in terms of outcome - ie. not winning battles, but having their name out there in pipboy. You can't really settle anything with the latter group because they have a "everything goes as long as we profit from it" mentality. I mean look at the situation with militia - I think about 80% of PvP players want to play PvP without any militia involved and would gladly agree for a pact that bans the use of militia, but the remaining 20% will buy it no matter what so in the end almost everybody tends to use those overpowered bastards. It's not only a problem with Redding, but other TC-enabled towns as well... and honestly, I don't know if anything can be done about that without a major nerf to the militia. I mean it was never supposed to be a gamebreaker or something gamechanging even for the bigger alliances, it was supposed to be a safeguard against trollcaptures; 400 HP and S-tier weapons are just doing way too much and I don't think anyone would disagree that the militia is the single most important factor during TC battles (ie. everything you do during a fight is centered around militia as long as there are some alive). There are so many issues that could be solved if gangs came to an agreement... sadly, in the current reality of the game any lasting agreement seems to be impossible :-\ Even if we came to terms on such issues, there'd always be assholes that break the rules, somebody would get mad and retaliate in kind and bam - the entire agreement is shattered. Happened so many times it's a small wonder that people still keep trying. Honestly, I don't see any way around that.
Johnnybravo:
Bah I'd rather have militia than just to find every day that Jean and his 4 friends had some free time in the Canada. But this horse has been beaten enough, there is no way to make everyone happy.
RavenousRat:
Why not then make town captured by gang A if only atleast X members are alive and are in town, if they leave/die, the town will belong to No faction. When town under your control, every X minutes or some period of time you'll get some benefit from it, if you'll come at night when everyone is sleeping you'll get bonus, then others will come at day and they have have bonus and everyone will be happy! But if more than 1 gang will come at the same time they will have to make other gang dead or else there will be no bonus. And if someone at night will capture town and will keep it to get bonus, noone will see thier name at pip-boy, because everyone is sleeping, and at morning they will leave anyway, or someone will come and kill them. May be that bonus can be affected by players online at server, but then they will have to use proxy alts, I mean thier grandmothers and cats, to play game, but still it's hard to imitate day's online at night. Also bonus can be affected by number of players inside town, this way there will be a reason to protect people, if there will be less than 20 players, then no bonus at all, and than more alive people standing in town than more bonus. So to get benefit from capturing town at night you'll need to use alot proxies and call all your friends who will hang in town just to get that bonus.
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