Other > Suggestions

END GAME instead of WIPE

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Fizzle:

--- Quote from: T-888 on September 11, 2011, 08:51:51 PM ---nahh i want wipe madness

--- End quote ---
^^like it :D

Surf:
It's a really good idea Sheisserick (what a name), but this is something which takes a lot time to invest. I rather see this implemented eventually when the game leaves the beta status (will it? ;) ) so the constant need to wipe because of new feauture XY wouldn't be there. Then, it would help a lot to remove the staticness of the game.

Grommok:
Well, i really LOVE this idea. Love every aspect of it, from a little unusable reward (the statue in city) to all the teamwork needed.
As you say, numbers need to be adjusted, for example i wont destroy 5% every hour, i would say something like 1% every hour and 5% every time you "keep things under control" (AKA you dont loose the town). However i think it would just be simple to conquest the building too. To prevent make a faction making all the work and a conqueror just adding 1 wood and completing the building you might have bonuses in Town Defense at each level of completition (1 more militia every 10%, better militia weapons at 30%, turrets at 50%, scavengers that "find equip and ammos around" at 60-70%, and so on...).

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