Other > Suggestions
make tents permanent
Eternauta:
--- Quote from: Evan on September 10, 2011, 07:48:31 PM ---I just love the feature that lucky people can camp/steal your car, and that sandstorms demolish your tents if you don't look after them.
Wasteland is harsh, shouldn't it be?
--- End quote ---
Yes but it sucks if for some reason you gotta be inactive for more than four weeks and lose all your stuff, especially if you play alone and don't have lots of faction buddies to share your tent with, etc. Permanent tents would reduce the need for dedication and help ocassional players and/or loners instead of making this game even better for those ultra-active members of big factions :P
T-888:
Let's keep this as simple as possible.
I like:
Not encounter cars.
Multiple tents per char.
Tents permanent.
Feat. to move tents.
I dislike:
Lucky people.
Probably gonna be implemented when i get old and die ;D no offense.
ThePhoenix77:
As far as I know after 10 mins of camping car location it becomes un-encounterable,
so heres a cheap-ish way to make safe parking spots,
get a brahmin cart and place in location you want,
camp for 10 mins,
Leave without cart.
You now have a safe parking spot for other cars.
OskaRus:
--- Quote from: Eternauta on September 10, 2011, 07:24:40 PM ---Ahh yeah I remember there was a suggestion around about being able to "destroy" your tent and get some hides again, to make us able to move around as nomads. But if we had permanent tents, how would that be useful? we can just make a new tent without losing the old one.
--- End quote ---
That woould be nice IMHO. You could just carry 10hides (packed tent) in your trunk and make safe parking spot anywhere. It would make travelling by car very comfortable. But i doubt if that is what devs wants. There would be no stolen cars then.
killar_vortex:
--- Quote from: T-888 on September 10, 2011, 07:57:52 PM ---Let's keep this as simple as possible.
I like:
Not encounter cars.
Multiple tents per char.
Tents permanent.
Feat. to move tents.
I dislike:
Lucky people.
Probably gonna be implemented when i get old and die ;D no offense.
--- End quote ---
*
Everything he said, plus I'd like the possibility to add (but NOT remove) people to the tents.
e.g.
The owner of a tent brings a player to the tent, the player has the arrow-tag on the owner, the owner writes the command ~teachtheway (or whatever..) and all the players in his surroundings who have him tagged will see the tent in the worldmap
Other ways might be a connection between pip boys and share the map
Or upload the location of the tent in a holodisk and give it to another player
If you think about it, it has sense and it is realistic, when you bring somebody to your home and teach him the way to reach it, he will be able to come back again (but once taught, it can't be forgotten)
If you think it's too unfair then you might do like only chars with IN > 6 can do it
But still, it's a suggestion, it'd be nice to hear what devs think about it
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