Other > Suggestions
make tents permanent
OskaRus:
I suggest to scrap tent disappearing feature and make them permanent.
This suggestion is dependant on few conditions I have no hard numbers about.
- Are tents really performance problem?
When i had all alts active I was using about 20-30 tents. From my estimates if there are 300 people at top time about 3000 might be registered. Thats 3000 x 30 roughly 100k tents at max. 100k database table should not be problem on simple selects and i dont know if there are nescessary some big joins. And every tent needs his own tentalt which are not deleted at all afaik.
- Are there enough people whou would appreciate it?
From this suggestion would benefit mostly occasional players. To be able to move around wasteland in car you need parking tents around TC cities with your combat chars and around guarded towns with barter alt. Tent dissapearing pretty much prevents me from playing fully after moth or more of absence.
It also requires everybody to "refresh" their tents once a while. This procedure takes about an hour for every 10 or 15 tents even with car.
- Are workarounds insufficient?
There exists simple workaround by making parking car-spots instead of tents which are more permanent imho but i havent tested them myselves. But they are quiet expensive for even the richer players buying 20 cars is not something they could afford often.
Bartosz:
--- Quote from: OskaRus on September 09, 2011, 10:39:22 AM ---When i had all alts active I was using about 20-30 tents. From my estimates if there are 300 people at top time about 3000 might be registered. Thats 3000 x 30 roughly 100k tents at max. 100k database table should not be problem on simple selects and i dont know if there are nescessary some big joins.
--- End quote ---
There is no sql database backend for such stuff at all. Yes, it would handle tremendous amounts of stuff (zillions of tents), but access would be slow (no way it'd be faster than raw heap access). And then you would need some kind of cache which ends up with using foserv process memory anyway.
Besides, some people stated they'd want multiple tents (could slightly decrease alts, perhaps?). Then - what really would you like to have - multitple tents or permanent tents?
OskaRus:
--- Quote from: scypior on September 09, 2011, 11:23:13 AM ---Then - what really would you like to have - multitple tents or permanent tents?
--- End quote ---
Multiple permanent tents would be best. ;-) If i had to choose one I would vote for permanent tents. Multiple tents would limit alts and allow pvp alts to make all parking tents they need. Permanent tents would be longer to setup and cause many tentalts but then would require no player mainetance.
LagMaster:
Unless you whant The Lag to come and curse us all, or if you do not mind that, multiple perma tents will be a good ideea
or how about an outo-logger, some machine that will log in with what caracters you whant at a specific time of the day, so you will not love tents wile you are away for more than 4 weeks
Johnnybravo:
Maybe I'm going to be flamed for this. But what if you could just not encounter cars? Nearly everyone would be able to stick with one or even none tent.
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