Other > Suggestions
[Reviewed] tent disappearing
Slaver Snipe:
I doubt this would be implemented without a wipe and as such mercs being there would not be a problem since they will require pay assuming they disappear once you have not paid them.
Ganado:
--- Quote from: Slaver Snipe on September 09, 2011, 05:29:51 am ---I think it would be nice if there were a group of raiders or something that would start using the tent so you may have to fight for whatever has been left in it.
--- End quote ---
Yes I agree that sounds good. If possible by engine, it would be nice if the number of items on the ground or in the crate affected the difficulty of enemy that spawned in the abandoned tent.
And yes, mercenaries could just "go away" once the tent is abandoned because they search for more work...
Frankee Beam:
--- Quote from: Dishonest Abe on September 09, 2011, 12:53:52 am ---This would be interesting, I think suggested before. Anyway, the way I think would be best is:
The tent is deleted after 4 weeks, then up to 1 week after that, a player would have the option of finding a semi-special encounter called "You encounter: An abandoned tent".
So, after 4 weeks, it loses world-map viewing to owner, but anyone could still encounter it (rare chance, but more common than Bunker because the majority of tents abandoned would be noobs' tents).
After a total of 5 weeks, the server would finally delete the tent.
I havent understood that part. What do you mean?
I think he means that, for example, if you put a tent 1 North of NCR, it wouldn't be able to be encountered exactly at 1 North of NCR after it disappears to owner, so that if the owner logs back on, he couldn't just trace it. The location would become random, or at least the same general area.
Though, chances are the person that hadn't been online for 4 weeks isn't going to be on for the 5th week (if it only stays for one week. It can't stay forever or that would defeat the whole purpose of the feature that saves server space).
--- End quote ---
Yes that was exactly what i wanted to say. ;D
Swag:
I think the tent system is fine as it is, you have 2 weeks i think to access the tent. That's more than enough time, if a tent ends up disappearing it's the player's fault... most likely a bad build with a tent (failed build or a newbie build - either way you lose nothing from losing said tent... if it was a decent character you'd be playing it or if you had one you'd take everything of value from your tent...)
Also it is a cool idea, similar to the car thing from before... it seems like too much programming for one and not much reward for whoever comes across the abandoned tent
naossano:
The owner should be able to take back his tent if he is the lucky guy who find his own tent within the week.
By the way, there are players who go on vacation, have a lot of work or simply quit. This is not the fault of anyone... (they are not necessary noobs)
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