Other > Suggestions
A new Quest idea
Lonelylurker:
--- Quote from: OskaRus on September 04, 2011, 02:42:20 AM ---just without those requirements it is fine. Enough pain is that when i quest level pvp ape i have to take mentats.
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--- Quote from: Grzesiu on September 03, 2011, 11:30:23 PM ---I think its good quest but way to low level requirments
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Well, one vote for higher requirements and one for lower. Maybe that means it's about right?
--- Quote from: Sarakin on September 04, 2011, 02:02:34 AM ---It is ok quest, except jet antidote reward.
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Changed, and added missing VC reward.
--- Quote from: Chrupek on September 03, 2011, 11:13:20 PM ---I really like idea, but i think it should be included in bigger idea: caravan quests.
PS: rewards are waaaaaay to high. This means: zilion alts, just for taking that quest over and over, than, after a week, same re-log route.
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Agreed about the caravan quests.
The rewards are a bit higher than the Jerky Delivery but so are the requirements, and some of the distances traveled. Also the Enclave and Bos deliveries can only be done by Faction members, and the Gecko delivery is to an unprotected location. I also understand that the Jerky Quest is rarely done because the rewards are regarded as insufficient. What in particular seems excessive?
kindwill:
I support this idea
Bartosz:
Quite interesting job-quest, but if broken hills are of interest for all those big factions, isn't it good background for some bigger pvp scenarió? We've got few of them in plans since ages, i wonder whether this would conflict or not.
Lonelylurker:
--- Quote from: scypior on September 04, 2011, 09:43:10 AM ---Quite interesting job-quest, but if broken hills are of interest for all those big factions, isn't it good background for some bigger pvp scenarió? We've got few of them in plans since ages, i wonder whether this would conflict or not.
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I wouldn't think there would be a conflict, you could even(code permitting) make them interact. For example if NPC faction A has "won control" of BH through some other scenario then the rewards for delivering to other factions could increase, but the player would suffer a reputation hit with the controlling faction. Come to think of it Deliveries could give a modest reputation increase normally, doubled when 'smuggling'.
snailbeast:
--- Quote from: Lonelylurker on September 04, 2011, 10:28:15 AM ---I wouldn't think there would be a conflict, you could even(code permitting) make them interact. For example if NPC faction A has "won control" of BH through some other scenario then the rewards for delivering to other factions could increase, but the player would suffer a reputation hit with the controlling faction. Come to think of it Deliveries could give a modest reputation increase normally, doubled when 'smuggling'.
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Hmm... Is NPC-driven faction capable of taking something now?
Sounds interesting...
Didn`t really try...
But some caravan-related system should be interesting...
For example if VC taking control over BH, price of Uranium Ore for VC citiesens lowering and for NCR-citiesens Rising... oops, there in no NCR-NPC-driving faction x_X
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