Other > Suggestions
Penalty for suicidal sneaking
Sarakin:
Speaking of sneak investment and reward, sneak should follow the common logarithm function:
So even low sneak would be useful, while raising it to max wouldnt make that difference.
Luther Blissett:
I like that. Not sure if the curve should be quite so steep, but something roughly along those lines seems a good idea - not just for sneak, but for all the skills.
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