fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • December 26, 2024, 10:16:31 pm
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: [1]

Author Topic: Base members management.  (Read 1270 times)

Base members management.
« on: August 22, 2011, 11:28:45 pm »

Here is my issue.I am the leader in a base,but the pc doesn t allow me to kick out one particular guy,apparently because he bought the place.Is there any chance i might kick him from the base..?Otherwise i will need to buy another... ::)
Logged
Indeed, perhaps one day we shall meet
Out in the country, or maybe on the street
Until that day here shall I wait
For death or for life, whichever my fate

falloutdude

  • just some canadian guy
  • Offline
Re: Base members management.
« Reply #1 on: August 23, 2011, 12:58:33 pm »

i have this problem too. he is not part of the faction but he is still there on members list dont worry about it. just mark him at enemy and let mercs deal with him if he appears if he dies he cant see the base.
Logged
Roaming the waste again.

Ganado

  • Moderator
  • Dishonest Abe
  • Offline
Re: Base members management.
« Reply #2 on: August 23, 2011, 02:54:46 pm »

I'm pretty sure it's just a remnant. This happens for me, but only when you first go to Members list. Once you press Next to go to another Member's profile, the "owner's" name is not there when you try to go back to it. But unless you killed him in the base, he can still see it whether he is member or not, so you still need to kill him.
Logged
Error while opening cfg file: spawnnpc.cfg
Shit! Damn admins! Always ruining my fun! I guess I'll talk to them. WITH MY FISTS!!!! No seriously, I will write them a nice email or make a thread on the forums or something. Thanks!

Crosby

  • Back from hell.
  • Offline
Re: Base members management.
« Reply #3 on: August 23, 2011, 03:37:12 pm »

Rain... i dont think Voland will come in and start looting the place. if he wanted he can enter any teant, base, mine he wanted. He did that to me (read us) a cuple of times, and Gorlak too. Than again...
Re: Base members management.
« Reply #4 on: August 24, 2011, 09:53:00 pm »

Rain... i dont think Voland will come in and start looting the place. if he wanted he can enter any teant, base, mine he wanted. He did that to me (read us) a cuple of times, and Gorlak too. Than again...


Nah,it s not Voland.Long story made short.


In my northern base,a guy who is real life friend of a traitor can still have access.I don t know if i can trust him,but in FO if you don t know if you can trust someone or not,means you should not.


Thank you everyone,so this means that is enough making an ENEMY profile in non member section to solve the situation..?
Logged
Indeed, perhaps one day we shall meet
Out in the country, or maybe on the street
Until that day here shall I wait
For death or for life, whichever my fate

Ganado

  • Moderator
  • Dishonest Abe
  • Offline
Re: Base members management.
« Reply #5 on: August 25, 2011, 03:28:25 am »

Thank you everyone,so this means that is enough making an ENEMY profile in non member section to solve the situation..?
Yeah, kick everyone you do not trust, and put their status as Enemy. Then, have mercs guard the base entrance that are set to kill all Enemies of faction.

Or, just kick everyone that you do not trust, and set mercs to kill all non-members. Either way, it should work. Put sniper mercs with high PE right next to spawn points in-case you have any sneakers.
Logged
Error while opening cfg file: spawnnpc.cfg
Shit! Damn admins! Always ruining my fun! I guess I'll talk to them. WITH MY FISTS!!!! No seriously, I will write them a nice email or make a thread on the forums or something. Thanks!
Re: Base members management.
« Reply #6 on: August 25, 2011, 10:00:16 am »

Yeah, kick everyone you do not trust, and put their status as Enemy. Then, have mercs guard the base entrance that are set to kill all Enemies of faction.

Or, just kick everyone that you do not trust, and set mercs to kill all non-members. Either way, it should work. Put sniper mercs with high PE right next to spawn points in-case you have any sneakers.


Done and solved,thanks to community help as always- ;)
Logged
Indeed, perhaps one day we shall meet
Out in the country, or maybe on the street
Until that day here shall I wait
For death or for life, whichever my fate
Pages: [1]
 

Page created in 0.116 seconds with 22 queries.