FOnline Development > 3D Development
Shaders and effects
barter1113:
OMG baaelSiljan very nice. I love nightvision shader i know it is for fun but looks promising and it is good idea :D Very good.
Lizard:
Most impressive!
LagMaster:
oooooooooooooommmmmmmmmmmmmmmmmmmmmmmmmgggggggggggggggggggg
epic!!!!!!!!!!
baaelSiljan:
--- Quote from: Luther Blissett on December 17, 2011, 05:35:14 am ---This looks very promising! The texture on that coat could also be improved a little both tonally and in terms of the colour range (I made it, so I assume the comment won't offend anyone). It was made before the specular shaders were implemented, so includes a lot of "painted on" highlight and shadow, which is now a little too "old school" now we have the engine responding to lighting.
If the original .PSD file would be useful for your testing, I can send that along. Otherwise, feel free to redo / improve the texture as necessary :)
--- End quote ---
It looks most falloutish :) I love this coat! But fun with adjusting I will left to You, I just created some shader effects ;)
baaelSiljan:
DIRTY SHADERS 0.2
* download: http://rudo-brody.pl/dirtyshaders02.zip
* do backup of Client\data\effects\3D_Default.fx
* do backup of Client\data\effects\3D_SpecularMapping.fx
* extract zip to Client\data\effects\
* modify FO3D files
BEWARE:
May cause error when quiting game (I don't know why).
--- Code: ---
DIRTY SHADERS 0.2
-----------------
POLARYZATION AND NOISE:
Add those values to FO3D model:
float NumberOFColors
number of colors for polarization filter
float Gamma
gamma option for polarization filter, play with it to get best result
float AddNoise
noise amount - 0.0 to 1.0 (more than 1.0 can be passed but looks ugly)
example:
EffDef Floats NumberOFColors 8
EffDef Floats Gamma 0,6
EffDef Floats AddNoise 1,0
Change log:
0.2
removed mip mapping so textures should look more ugly and dirty and pixelated ;)
0.1
initial shaders
--- End code ---
example code IMO best for coat:
--- Code: ---
EffDef Floats NumberOFColors 12
EffDef Floats Gamma 0,8
EffDef Floats AddNoise 0,4
--- End code ---
EFFECT:
Please check it and play with it and get fun.. I'm waiting for your changes and opinions.
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