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Questions and Answers #5

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S.T.A.L.K.E.R:

--- Quote from: Brujah on March 01, 2013, 03:26:57 pm ---

--- End quote ---
to the lowest loyalty till they say.

I cant wait till you die and I can do something blah blah

they run away during a fight, even them at full HP

Brujah:

--- Quote from: S.T.A.L.K.E.R on March 01, 2013, 05:05:55 pm ---to the lowest loyalty till they say.

I cant wait till you die and I can do something blah blah

they run away during a fight, even them at full HP

--- End quote ---

I know that.


I want to know HOW LONG it takes for that to happen with and without the speaker perk.

Roachor:
http://fo2238.fodev.net/wiki/Followers#Loyality

It's all on the wiki. 10% per day lost, 5% with speaker. They fight for you as long as loyalty % is higher or equal to hp.

greenthumb:

--- Quote from: Roachor on March 01, 2013, 11:36:24 pm ---http://fo2238.fodev.net/wiki/Followers#Loyality

It's all on the wiki. 10% per day lost, 5% with speaker. They fight for you as long as loyalty % is higher or equal to hp.

--- End quote ---

They fight for you as long as loyalty % is lower or equal to hp.

They fight for you as long as their HP is higher or equal to their current loyality.

Iam sorry for being nazi

Roachor:

--- Quote from: greenthumb on March 02, 2013, 08:57:30 am ---They fight for you as long as loyalty % is lower or equal to hp.

They fight for you as long as their HP is higher or equal to their current loyality.

Iam sorry for being nazi

--- End quote ---

You didn't actually change anything you just reversed the order. If hp % drops lower than loyalty % they flee.

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