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Gathering? Waiting?
avv:
Getting BAs is now faster but what the smaller cooldowns made me (and some of my pals) to do was relog after the previous chars cd was full. With the earlier cooldowns mining was too slow even for that but now it's actually worthwhile.
I'm not complaining, we can play the rest of the wipe like this. It will nicely tone down the wealth difference between old and new players.
The cooldown change just proves the fact that players like to concentrate on one thing for a while, get things finished on that area and then do something else. So gathering should work so that a player can do it as long as he wants without having to wait for restricting cooldowns. When he thinks he has gathered enough, he can do something else. Only limit to the gathering speed would be the player's personal abilities to get over challenges.
Bartosz:
--- Quote from: avv on August 21, 2011, 03:11:48 pm ---So gathering should work so that a player can do it as long as he wants without having to wait for restricting cooldowns. When he thinks he has gathered enough, he can do something else. Only limit to the gathering speed would be the player's personal abilities to get over challenges.
--- End quote ---
This is the direction we need to acquire, sooner the better. Personally, I do not fear destabilizing the economy by just scrapping gathering timeouts without providing enough challenge (as we know, this takes time to implement, more than 'abstract' cooldown timer) - we could just add it gradually, basing on testing experience and iterate it (once again:) )
T-888:
This is awesome no more pain in the ass and crafting really seems rewarding now , i would like to see this system to be implemented permanently because i have this feeling that it is because of wipe madness or devs just wanna test ?!?!
Bartosz:
--- Quote from: T-888 on August 21, 2011, 03:39:34 pm ---This is awesome no more pain in the ass and crafting really seems rewarding now , i would like to see this system to be implemented permanently because i have this feeling that it is because of wipe madness or devs just wanna test ?!?!
--- End quote ---
We decided pre-pre-wipe madness should be focused on some tweaks to test. In fact, such tweaks could be more common all the time, but let's say now is not a bad time to do this.
Hololasima:
I must say that current situation with cooldowns is just PERFECT!
Yes, gathering still take some time, but not WHOLE day = fun
Yes, crafting still take some time, but again, not WHOLE day = fun
Yes, mining is still dangerous(i was tried to dig something at Gecko mines and i was killed three times before i dog something:D) but at the end, frustration from waiting is gone. Just take friends and go diging, how simple and funny way to obtain resources.
So again, current cooldowns are good as they are, and now i feel fun from game as not in last 1 year 8)
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