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Gathering? Waiting?

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Josh:

--- Quote from: Reiniat on September 24, 2011, 04:51:01 pm ---It makes me dont care about lose fights or talk with strangers in the wasteland, i wish other players feel like that.

--- End quote ---
Thats what I noticed too but some people will always want to have more backups, I guess you could say: Hoarders Gonna Hoard! ;)

Spades:
i reckon resources should be much rarer, more dangerous to obtain. There should be a random chance of having resources, and you cant re-enter the same area, need to move at least a bit. Should probably have a higher encounter chance the more you wander around a small area(attracting attention? or just other scavengers out to get same resources). If there wasnt so much resources around there wouldnt be like a hojjillion bbs around, and players would need to trade among themselves. Just my opinion, with no idea how hard to implement this is and with very little game experience.

Bartosz:

--- Quote from: Spades on September 25, 2011, 03:48:44 am ---i reckon resources should be much rarer, more dangerous to obtain.

--- End quote ---

Next 'incarnation' of gathering will be having resources whose amounts are controllable, as opposed to current per-player wealth generation. I'm pretty sure it will pose its own problems, and it's not that easy to indicate what does 'dangerous' mean, but we will try to work it out over the time.

Hololasima:
Errr.... Can you tell us Devs how its going work on WIPE? Or just some date like from now in two months or five months and so ?  8) Thanks

Bartosz:

--- Quote from: Hololasima on September 25, 2011, 07:22:58 pm ---Errr.... Can you tell us Devs how its going work on WIPE? Or just some date like from now in two months or five months and so ?  8) Thanks

--- End quote ---

Can't estimate it, not yet.

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