Other > Gang Issues

Gecko mine cleaning project

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Senocular:
When some russian put his slaves in the mine as to actually PROTECT people, not to spawn rape them, he got them removed by GMs, yet PKers get away with it. I'll be at VC today to help you guys. :)


--- Quote from: Evan on August 10, 2011, 12:39:26 pm ---So, today, at 20:00 GMT if the infestation is still present, we will gather at the gates of Vault City.

--- End quote ---
Do you mean GMT +0?

LeonTheNorse:
All clear ;)

Also thanks for the ammo, will put it too good use:)

Crazy:
Everything clean now. TTTLA for Great Justice.



Evan:
Thanks for the quick and helpful intervention. Now the mines are as safe as always *giggles* All right guys, grab the shovels, we go digging!

TheGreenHand:

--- Quote from: Senocular on August 10, 2011, 02:52:30 pm ---When some russian put his slaves in the mine as to actually PROTECT people, not to spawn rape them, he got them removed by GMs, yet PKers get away with it.

--- End quote ---

I'm actually curious about this too. The thing I thought was strange this time is that I was at gecko mine a short while before these clowns brought all their slaves there. There were a few pkers standing in the entry, and Voland popped in and said "there be (sic) TKs with mercs in a sec. over wm". And despite this, they still showed up and ended up being there for several hours. Requests to GM's that you would spawn dead in gecko mine went ignored.
So I guess I'm curious what the actual rules regarding spawn camping with mercs/slaves are. I had thought that since it took advantage of a flaw with the game mechanics it was considered 'illegal', but apparently they're willing to let it slide even though it involves no tact or gameplay, just the patience to build a ton of slaver alts and have them arrange their slaves to instantly kill anyone who spawns anywhere on the map without them being able to get a shot off.

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