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The 4th level profission

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snailbeast:
Tier-4 Items are ultimate ones

Small Guns 4
Requirements:
190 SG
110 Science
150 Repair
ST6, AG8

Craftable Items
H&K G11
1 Wood, 6 High Quality Alloys, 3 Metal Parts, 3 Alloys, 6 Good Metal Parts, Special WorkBrench on Raider Base

H&K G11E
1 H&KG11, 1 Electronic Parts, 2 HQ Alloys, Special Workbrench on Raider Base

Gauss Pistol
5 Electronic Parts, 15 HQ Alloys, 1 Wood, Gauss Accelerator (Buyable in SF for 1000 caps)



Big Guns 4

ST7 AG8
175 BG
110 Science
150 Repair

Craftable Items
Vindicator Minigun
Bozar
Both Craftable in BoS Special WorkBrench only


Energy Expert 4

10 IN
170 EW
150 Science

YK32 Pulse Pistol
Craftable in BoS Special WorkBrench only

YK42B Pulse Rifle
Craftable in BoS Special WorkBrench only

Gatling Laser
Craftable in Enclave Special WorkBrench only, Minigun in recipe

TurboPlasma Rifle
Craftable in Enclave Special WorkBrench only, Plasma Rifle in Recipe


Armorer 4
Isn`t it obivious?


I`m sorry for my english.
Also it`s a deep night here so I`m sorry for lack of context.
All that items should be to concidered as Faction Items. Factions will hunt for ones that went away from it to the point of visiting tent.
Also, The Unity, Enclave, BoS, Raiders and VC will Shoot On Sight any player with such Items.

It can be implemented after implementing some NPC-Faction-based missions/quests.

Tomowolf:
Oh please THIS thread again.
And let's start!

--- Quote ---Small Guns 4
Requirements:
190 SG
110 Science
150 Repair
ST6, AG8

--- End quote ---

--- Quote ---Big Guns 4
ST7 AG8
175 BG
110 Science
150 Repair
--- End quote ---

--- Quote ---Energy Expert 4
10 IN
170 EW
150 Science
--- End quote ---
Alts, alts, alts ?
And :
--- Quote ---Also it`s a deep night here so I`m sorry for lack of context.
--- End quote ---
Sorry but we got too much suggestions HIGHLY disscussed in toilet with brain smelld enough shit.
Also one thing : We do not need more crafting , because its painfull enough.
So for now.

Xarr:
Bad Idea, since there are even now too Much People running around in CA's and hunting newbies. Fine as it is.

Grommok:
Sorry, but i must say something about
the Gauss Pistol. Making it craftable would mean making it easy to find, and such ruining the weapon (atleast for me)
The Pulse weapons. They are based on PreWar tech that was lost, and were prototypes even during the war.
Armorer. NO PA in this game. Atleast not in armorer. I suggested some time ago to make a new profession, Power Armor Technician, that allowed players to create and scavenge various Power Armor pieces (the servos, MF pack, hull, and things like that) and then assemble them in a Power Armor.

OskaRus:
Those items should be obtainable but not by crafting. Crafting is currently easily abusable (zillion of miner/crafter alts multilogged). Some mega hard quest or glow like dungeon IMHO should have them. Resulting in about 2 or more hours of playing (not watching timer) to obtain such a powerfull item. Which currently is applicable for gauss pistoll. But it is very booring to walk for two hours in two map squares. And i dont think that power armor is more imba than mercs. At least turboplasma would allow new kind of close range builds. Pulse weaponry might be little imba this time.

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