Other > Suggestions
the weapon that should always have been in FO2
barter1113:
--- Quote from: Josh on August 11, 2011, 07:39:25 AM ---I preemptively apologize for bringing up others fallout games but if I remember correctly the developers of the Van Buren Project merged several skills together to make them more appealing/functional. If we follow that example we could decide to merge skills like melee and unarmed, sneak and steal, science and repair, speech and barter, and or other interdependent skills so that alting isn't necessary to be able to utilize different play styles. Right now I doubt there are many people who would create a character with some of these skills tagged without planning to make alts to fulfill other needs/wants.
--- End quote ---
It sounds like fo: new vegas and 3 (uhm obvilion with guns) skills.
Grommok:
Well, that's how Fallout 3 was goin' to be.
Deicide:
So we're extremely off topic now. Just wondering if the bow will be brought back up.
Grommok:
Technically we are arguin' in what skill placin' bow, and to do that we need to mess up a little with skills. Plus, we took the occasion to bring also other skill problems... so arent TOTALLY off topic.
Deicide:
--- Quote from: Grommok on August 13, 2011, 02:06:14 AM ---Technically we are arguin' in what skill placin' bow, and to do that we need to mess up a little with skills. Plus, we took the occasion to bring also other skill problems... so arent TOTALLY off topic.
--- End quote ---
True. Point taken.
So are the skills and animation going to keep up from ever being able to implement the bow into FOnline?
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version