FOnline Development > 3D Development
3d Brahmin
Haraldx:
You are right, Luther, it isn't in-game, it's just a photoshopped picture. But seriously, the furry one really looks good!
LagMaster:
that 3D brahmin with new texture looks way to good to be 3D, it is like it is...2D
you did magic, by brother
Lexx:
I'll guess we should try to add that grain effect with shaders and not adding it over the texture itself. Else editing the texture later (if it will be required at some point) will become much harder.
baaelSiljan:
--- Quote from: Lexx on September 10, 2011, 11:34:59 am ---I'll guess we should try to add that grain effect with shaders and not adding it over the texture itself. Else editing the texture later (if it will be required at some point) will become much harder.
--- End quote ---
Great idea if possible. Also on textures it have to be done carefully to keep some details on top. If not shader, i suggest to keep two textures for each model in repository, one original and one noised.
(furry one isn't photoshoped, but rendered in 3d software - i still can't find my fo2 cd to check ingame :( )
anyone tested it ingame ?
Lizard:
Rigged and added a simple animation. Thanks again for the german trapper, WhiteTiger! Keep on doing the good work!
http://hotfile.com/dl/136148521/30996f0/brahmin.blend.html
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