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November 21, 2024, 11:27:09 pm
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Particle effects development
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Topic: Particle effects development (Read 8852 times)
Johnnybravo
Hey there!
Re: Particle effects development
«
Reply #15 on:
September 14, 2011, 05:03:31 pm »
Quote
highlighting the critter with orange / red lights.
Wouldn't it be easier to just use point light? It ain't anything complicated, just few more lines in the shaders.
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Lexx
Rotator
Mexican Apple Thief
Re: Particle effects development
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Reply #16 on:
September 14, 2011, 05:59:28 pm »
Whatever makes it look best. :p
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fodev.net
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FOnline Development
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Karpov
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Gray
,
Luther Blissett
) »
Particle effects development