Other > Suggestions

Reward from devs to long time playing factions

<< < (3/13) > >>

Sarakin:
When Surf Solar says no, I believe its just his personal opinion, hes not a dev, no offense. We got used to his denial of anything new and unfalloutish, but that doesnt mean that devs wont like it. On the other hand, gangs should earn those items, playing for a longer period isnt enough. In my opinion, first step could be a billboard somewhere, that after examining would tell you something about certain gangs.

Surf:

--- Quote from: Sarakin on July 26, 2011, 06:42:11 PM ---When Surf Solar says no, I believe its just his personal opinion, hes not a dev, no offense.

--- End quote ---

Yep, exactly. I thought that this was pretty clear but thanks for pointing it out. ;)
It's not that I don't like the idea of rewarding someone with some small stuff like a graffiti, but by no means is "lol I'm registred longer than you here!" a reason to reward anything. I could imagine doing some WWP (I hope this was the right term?) related graphics, a small poster or something in Redding or so, because that was one of the few things which actually worked, people had fun etc. THAT'S a reason to give a reward, not  the longest activity/logged in time.

On this "dev stuff", you gotta realize that it's a hard job doing content, quests, dialogs etc. for the content makers and I can only speak for myself (know similar mindsets from the others though) that it's already tedious to quests, then you want to make good ones, and ones rooted in the Fallout universe, with its npc factions, towns, history etc. There is not much place for newly created playergangs, other than maybe one reference or two somewhere. I hope you understand that this is nothing personal, just the way people creating content prefer it.

Crazy:

--- Quote from: Surf on July 26, 2011, 06:47:25 PM ---I could imagine doing some WWP (I hope this was the right term?) related graphics, a small poster or something in Redding or so, because that was one of the few things which actually worked, people had fun etc. THAT'S a reason to give a reward, not  the longest activity/logged in time.

--- End quote ---

Well I surely agree with that, like said, the point is not really a "reward", but more the scars that we, players, factions, leaves on wasteland. For example: WWP project. But there are much more things which could be encouraged, and adding a location/NPC/special item/whatever related to gang X because the players from this gang have done some good RP, or fought during a long time in many battles, and created a map ready to use related to this RP. As well as giving skins/items/whatever to RP players/faction.

Example: the biggest PvP battle yet at BH, a hundred players fighting for a town, half of them or more dead (+mercs). Why not add some skulls here and there, tombs, or a little pile of rocks asking The Master to save the souls of those who died here?
Or a tag WWP on walls of Redding.
Or a special item "Law Book" given to the Lawyers...


So much possibilities, and yet, nothing...

Surf:

--- Quote from: Crazy on July 26, 2011, 07:02:33 PM ---
So much possibilities, and yet, nothing...

--- End quote ---

Read the second paragraph in my previous post, there I explained it a bit.
As for that WWP tag, I see what I can do maybe.

Lordus:

--- Quote from: Surf on July 26, 2011, 06:36:11 PM ---It doesn't matter if it is big gang x or gang y, it is just unfair that gang x can have a "reward" (for what?) for just staying a bit longer on here than gang that arrived 2 months later. Where to draw the line? You're  making yourself more important than you are. Sure it's cool that your gang has a long history on this server, but so what? This is not a reason to "reward" anything. It may be surprising for you, but even if you "leave" because of the lack of "rewards" for you, the world keeps on turning,  you know.

--- End quote ---

1) Well, first i have to say something about you personaly, surf. You should change your nick into new one: "Surf The Everytime Objector," because you disagree or at least you have some point against every idea posted here. No offense, but this is fact.

2) I think that we know famous gang names, that were playing atleast for 2 eras.

3) If you dont know, surf, there are gang their members created many themes, graphics, comix, movies about Fonline 2238 content.. They already started their own roleplay project in 2238, it fails, because lack of fonline possobilities, enemy swarm and no help from developers.

 But time is changins. We are waiting one year for wipe. Next era, with current logic, would be longer than this one (2 years?). This is last time, that devs could reward their most longer playing players and gangs by some kind of cooperation. On Requiem, there is a very close cooperation among players and devs. I just dont know, why developers dont want to develop other part of fonline, other than 3D graphics and faction scenarios.

4) Surf, i seriously think that something wrong is with you. I remember your "roleplay project" if NCR army: You dreamed your own gang with kind of roleplay element (but seriously, without any concrete idea what to do), you implement special NCR military base. After that, you tried to gather players on NCR. You forgot that every players, who wants  (knows, hot to play,..)to PvP are already in gangs.. so it ends by fiasko..

 On other side, here are existing gangs with players playing togheter sometimes more than 2 years, with desire to continue playing, to play some roleplay. They already tried it severeal times, but it fails mostly because rolepleying town in town that could be attacked every time with no penalty for attackers is impossible.

 So here is a conflict.. your idea fails, because you did not socialized with other players to hold your idea alive, our ideas survives for months maybe years only in our heads, because we dont have so many influence to devs like you have.

5) No reason refuse of replacing "empty graffiti" by graffiti created by gangs, this refuse is pathetic, Surf.

6) Surf, be constructive now, and tell me, what ideas of support for (long) existing gangs you suggest? Dont you think that hold as many players, but even gangs (gang as an a society), in game and online is good idea?

7) My suggestion was not about reward for me, Surf, but for you. Reward (in any form) for players and gangs => more players would stay => more god power you will have! ;)

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version