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Music in bases
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Topic: Music in bases (Read 996 times)
jodwig
I'm not always right, but I'm never wrong either
Music in bases
«
on:
December 23, 2009, 07:26:19 pm »
I think it could be nice to add some music to base of your gang like you have in towns. What do you think about that idea?
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Only people who are ready to die should be able to kill...
korzen83
Re: Music in bases
«
Reply #1 on:
January 11, 2010, 03:09:59 am »
i like the idea, it will be fun to hear our music in base
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Surf
Moderator
это моё.
Re: Music in bases
«
Reply #2 on:
January 11, 2010, 03:15:26 am »
It's an allright idea, but not very easy/impossible to implement. Note, that every map the gang outposts have is the same. So Gang XY who has an outpost base has the same map as Gang ABC who has also an outpostbase etc. And - the soundfiles are mostly attached to the maps. You could only write a little program, to play music XY on your outpost map.
On the other side, the devs could place a music file global for those maps. But which music should be played there?
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klei
Re: Music in bases
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Reply #3 on:
February 14, 2010, 08:56:01 am »
Than create a poll here, and decide which music should be played globally.
...My sorry ass character for a Guard usually fells asleep during he's late night watches as the environment is so silent and calm... and than in the morning when he wakes up, usually he finds that even he's boots have been stolen
We want a creepy Fallout music at the gang Bases!
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Bartosz
Rotator
There'd better be a killer reason...
Re: Music in bases
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Reply #4 on:
February 17, 2010, 09:09:10 am »
For now the game by default supports one music file per map prototype...It may get boring quickly, and how do you want to solve it with poll, if 90% of gangs use the same map? Will they ever come to agreement:)
«
Last Edit: February 17, 2010, 12:56:03 pm by scypior
»
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Music in bases